Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
yzmxer608
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Re: Upcoming Skins and Shader Maps #2

Post by yzmxer608 »

On the lens there is, but if you look to the right of the lens you can see a reflection, that's what they're talking about.
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Yahama7
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Re: Upcoming Skins and Shader Maps #2

Post by Yahama7 »

Just assuming that this is my goggle strap...use it the right way round :wink:
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Jr Dirt Doctor#489
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Re: Upcoming Skins and Shader Maps #2

Post by Jr Dirt Doctor#489 »

KTM57 wrote:I would redraw those spades, hearts, and diamonds a lot bigger, then downsize them. Looks really good, though.

BTW, your boot normal map doesn't line up.
Ok, I'll talk to you on MSN about the hearts in such... when you get on.
MxRyan
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Re: Upcoming Skins and Shader Maps #2

Post by MxRyan »

born2ride #771
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Re: Upcoming Skins and Shader Maps #2

Post by born2ride #771 »

it's my first render with blender

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KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

They both look very nice!

I'm sure that you have it fixed, but there's a white area on the butt of the orange one that doesn't seem in place. It may just be the model, though, because I see that it's a different model from the one on the right.
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GoPro HD
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Re: Upcoming Skins and Shader Maps #2

Post by GoPro HD »

Yeah the one on the left is the ddmxV2 and the one on the right is Piista's rider model.. You can clearly tell from the a stars brace.. I would put both gears on piista's model .. would look much better.. (I know the one on the right is already on piista's model)
KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

Piista did release a version with a Leatt, though...
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born2ride #771
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Re: Upcoming Skins and Shader Maps #2

Post by born2ride #771 »

GoPro HD wrote:Yeah the one on the left is the ddmxV2 and the one on the right is Piista's rider model.. You can clearly tell from the a stars brace.. I would put both gears on piista's model .. would look much better.. (I know the one on the right is already on piista's model)
yes i know, i have made the left gear few month ago and the p2sta's model hasn't been realsed ;) i have to put it on the new model ;)
magnusson
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Re: Upcoming Skins and Shader Maps #2

Post by magnusson »

damn! i have been working on the TLD SE Imperial 2012

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oh well, i will probably finish mine cause i kinda promised a member i would do this gear :) , but then it would just be a private gear for him :wink:
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Jester#132
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Re: Upcoming Skins and Shader Maps #2

Post by Jester#132 »

Wiihoow many people making this set now lol, can't wait to see it in-game cause it's the set I'm getting soon as I have some moneyz.. :mrgreen:
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Bonair
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Re: Upcoming Skins and Shader Maps #2

Post by Bonair »

born2ride #771 wrote:it's my first render with blender

http://i20.servimg.com/u/f20/14/00/00/97/rendu_11.jpg
the lines from the jersey to the pants on the orange set dont line up...
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Kawasakis
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Re: Upcoming Skins and Shader Maps #2

Post by Kawasakis »

It suppose to be like this.. Adds more realistic look to it.
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Bonair
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Re: Upcoming Skins and Shader Maps #2

Post by Bonair »

Kawasakis wrote:It suppose to be like this.. Adds more realistic look to it.
Even so they still need to be the same size haha. The guys on the TLD team usually got dat shit lined up. But that because Troy pays them to look good :|
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Kawasakis
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Re: Upcoming Skins and Shader Maps #2

Post by Kawasakis »

I mean when your riding your jersey usually stretches out of the pants (you got the point) and it doesn't look that lined up.. So.
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