Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
T-RIDER
Posts: 1541
Joined: Wed Apr 14, 2010 9:56 pm
Team: System Decal
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Re: Upcoming Skins and Shader Maps #2

Post by T-RIDER »

saetta wrote:
MxRyan195 wrote:Fox 360 2011 Vented

http://i235.photobucket.com/albums/ee11 ... hot877.png
do you relise that fox helmet too?? :D



I made that, it's released, in the ilabb suzuki pack.
Image
saetta
Posts: 186
Joined: Mon Jun 14, 2010 3:00 pm
Location: south tirol, italy

Re: Upcoming Skins and Shader Maps #2

Post by saetta »

T-RIDER wrote: I made that, it's released, in the ilabb suzuki pack.
THX!
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m121c
Posts: 3056
Joined: Sun Feb 27, 2011 5:36 am
Location: Iowa

Re: Upcoming Skins and Shader Maps #2

Post by m121c »

FelipeMX wrote:
m121c wrote:Im making the Shift Strike Hyde gear and I plan on making diffrent colors. The pants are not the same for 1.) I dont really understand how to line things up and see how the pants fit together. 2.) I dont really like the original pants. But if anyone would like to help make the matching pants I would appreciate it. The gloves are also not the same, they are the reed replica gloves just because I thought they looked cooler than the other gloves. I also need someone to get some renders for me and/or I tell me how to do them. BTW: this is my first gear skin I have attempted so crit/tips are appreciated

http://straightupmx.com/images/screenshot017.png

This was a big picture so I put it on my website:
http://straightupmx.com/images/rider_bo ... 0White.png
The same gear I was working on before my Power Supply fry up...

*cough*
http://img819.imageshack.us/img819/7008/felipeshiftgear.png

*cough*
http://img685.imageshack.us/img685/9705/felipeshiftgear2.png
:shock: Thats 10x better than mine. Even though this is my first gear skin. So your not working on that anymore or do you plan on realising? :shock:
will96
Posts: 381
Joined: Wed Dec 29, 2010 9:59 pm

Re: Upcoming Skins and Shader Maps #2

Post by will96 »

Is this worth releasing? its fmf suzuki
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[color=#FF0000]jlv[/color] wrote:I'd probably ban him if I understood what he just said.
Bonair
Posts: 386
Joined: Sun Feb 06, 2011 2:46 am
Location: East Coast

Re: Upcoming Skins and Shader Maps #2

Post by Bonair »

will96 wrote:Is this worth releasing? its fmf suzuki
http://www1.picturepush.com/photo/a/605 ... us/fmf.png
no
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will96
Posts: 381
Joined: Wed Dec 29, 2010 9:59 pm

Re: Upcoming Skins and Shader Maps #2

Post by will96 »

let me rephrase: when i finish this will it be worth releasing, meaning is it good so far
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[color=#FF0000]jlv[/color] wrote:I'd probably ban him if I understood what he just said.
Judge
Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2

Post by Judge »

Yes.
tyskorn
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Location: Utah, USA

Re: Upcoming Skins and Shader Maps #2

Post by tyskorn »

Judge wrote:Yes.
Agreed. I like the shrouds. That back fender logo is way too big though.
Mikey
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Re: Upcoming Skins and Shader Maps #2

Post by Mikey »

saetta wrote:
T-RIDER wrote: I made that, it's released, in the ilabb suzuki pack.
THX!
Its in the ilabb suzuki gear pack, there is a public version you can run.
My photography work
www.mikeowenphotographer.com
GoPro HD
Posts: 1712
Joined: Thu Nov 11, 2010 3:57 am
Location: Southern Utah

Re: Upcoming Skins and Shader Maps #2

Post by GoPro HD »

Bike im working on for Hondune's 1970's dirtbike model... The images below are from one of Bob Hannah's race bikes. Any critz are welcome.

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Mona
Posts: 1645
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Team: MotoOption

Re: Upcoming Skins and Shader Maps #2

Post by Mona »

Take shots from tracks that have a less saturated env file, so everything with reflections isn't pure blue.
GoPro HD
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Location: Southern Utah

Re: Upcoming Skins and Shader Maps #2

Post by GoPro HD »

Mona wrote:Take shots from tracks that have a less saturated env file, so everything with reflections isn't pure blue.
I will keep that in mind for my next shots. Do you like this skin? Any ideas on what I can put on the front and rear fenders? On the real replic there are just a bunch of random stickers.
KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

Nothing on the fenders. Simplicity is key in retro bikes.

Give the fenders, number plates, and gas tank a metallic look with the spec map.
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GoPro HD
Posts: 1712
Joined: Thu Nov 11, 2010 3:57 am
Location: Southern Utah

Re: Upcoming Skins and Shader Maps #2

Post by GoPro HD »

KTM57 wrote:Nothing on the fenders. Simplicity is key in retro bikes.

Give the fenders, number plates, and gas tank a metallic look with the spec map.
Okay yeah sounds good. and I don't have access to the spec map but I will keep that in mind and hopefully that task will be accomplished cause I see where you are coming from. Here is another bike.. This is a custom that I came up with myself. I went with an old school checkered flag racing design "Grand Prix" was the theme of this bike so here it is. I also am showing the other set of wheels which are silver. They look quite nice on the bike IMO. So here it is:

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GoPro HD
Posts: 1712
Joined: Thu Nov 11, 2010 3:57 am
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Re: Upcoming Skins and Shader Maps #2

Post by GoPro HD »

Sorry from the dp but I was just thowing this out there that if anyone wants to make skins for this bike they can.. If you want me to test it out on the bike I will do that for you guys no problem. Also if anyone has any ideas for skins on this bike that they would like to see. Shoot me a pm I would be more that happy to consider doing the skin. Thanks guys.
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