Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
pulse
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Re: Upcoming Tracks and Track Objects #2

Post by pulse »

pulse wrote:http://www.youtube.com/watch?v=H8JRGyTK ... r_embedded

so that last ware house model was to high poly and I could UV map it sooo heres this. thanks to Boblob for the help and AlbertSx65 for the support beams.
couldent*
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MX PRODIGY 17
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Re: Upcoming Tracks and Track Objects #2

Post by MX PRODIGY 17 »



for pulse.
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pulse
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Re: Upcoming Tracks and Track Objects #2

Post by pulse »

MX PRODIGY 17 wrote:

for pulse.
Thanks!
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jamalRm256
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Re: Upcoming Tracks and Track Objects #2

Post by jamalRm256 »

will that warehouse be released ? & any time frame for it ?
pulse
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Re: Upcoming Tracks and Track Objects #2

Post by pulse »

jamalRm256 wrote:will that warehouse be released ? & any time frame for it ?
Soon Most likely tommarow.
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jamalRm256
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Re: Upcoming Tracks and Track Objects #2

Post by jamalRm256 »

pulse wrote:
jamalRm256 wrote:will that warehouse be released ? & any time frame for it ?
Soon Most likely tommarow.
YES!:D
KTM57
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Re: Upcoming Tracks and Track Objects #2

Post by KTM57 »

The statue is nice, but the track honestly looks god-awful to ride.
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DJ99X
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Re: Upcoming Tracks and Track Objects #2

Post by DJ99X »

So does your mum

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KTM57
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Re: Upcoming Tracks and Track Objects #2

Post by KTM57 »

I have nothing to counter with. Good one.
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pulse
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Re: Upcoming Tracks and Track Objects #2

Post by pulse »

KTM57 wrote:The statue is nice, but the track honestly looks god-awful to ride.
that track is already released it was a test to see the scale. and the god awful track was my first track and its called ManiacsSx check the forums and download and give it a try.
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mx4life
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Re: Upcoming Tracks and Track Objects #2

Post by mx4life »

made with mva editor is a no go
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dearnhardtfan7
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Re: Upcoming Tracks and Track Objects #2

Post by dearnhardtfan7 »

kona309 wrote:Hahaha, i wasnt planning on ripping it. I just wanted to give the terrain a try. :D
Was a smart idea to make it un rippable.
Haha yeah just messing with you. Its not un-rippable it would just take some trial and error lol. But yeah its actually fun to ride. The whoops and the double camel back deal are both challenging. Its nothing crazy tho. If I can get this newer version of blender figured out I'll be good to go. Might get it done by next weekend but don't quote me on that. Work is sorta crazy right now
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kona309
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Re: Upcoming Tracks and Track Objects #2

Post by kona309 »

Haha yeah just messing with you. Its not un-rippable it would just take some trial and error lol. But yeah its actually fun to ride. The whoops and the double camel back deal are both challenging. Its nothing crazy tho. If I can get this newer version of blender figured out I'll be good to go. Might get it done by next weekend but don't quote me on that. Work is sorta crazy right now[/quote]
Sall good. I personally love your tracks, so im willing to wait as long as it takes.
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jamalRm256
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Re: Upcoming Tracks and Track Objects #2

Post by jamalRm256 »

poidog808
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Re: Upcoming Tracks and Track Objects #2

Post by poidog808 »

Hi everyone, heres a few snaps of my upcoming track...nothing detailed yet but its turning out pretty good so far, in the screens are the mountains that surround the track on Maui (my first attempt on a skycube, still fine tuning). The track is local track called MMA (Maui Motocross Association)

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my sig was infested...
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