Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
goudbeekie
Crushed Dissenter
Posts: 1560
Joined: Mon Dec 26, 2011 11:16 am
Team: TattlerMX Honda
Location: Netherlands

Re: Upcoming Skins and Shader Maps #2

Post by goudbeekie »

Yeah, your stuff is awesome!

TattlerMX Honda

Image
oscarson4
Posts: 168
Joined: Fri Sep 23, 2011 9:18 am
Team: Smartop/Motoconcept
Location: Sweden

Re: Upcoming Skins and Shader Maps #2

Post by oscarson4 »

Does'nt really "afford" to be here. But anyway I started my first skin. It's a replica of my own and the BTO team back in 07. Havin' some troubles but seems to get ower em in some ways. Not properly doe...
Image
Ddavis
Posts: 17984
Joined: Wed Sep 28, 2011 1:02 am

Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

Looks good
RK55
Posts: 71
Joined: Sun Oct 21, 2012 10:39 am
Team: Privateer shredder
Location: Netherlands

Re: Upcoming Skins and Shader Maps #2

Post by RK55 »

goudbeekie wrote:Yeah, your stuff is awesome!

TattlerMX Honda

Image
awesome!
Go Impossible! bbrrraaaaawwwwppp
Fransoo773
Posts: 1232
Joined: Wed Jun 08, 2011 11:22 pm
Location: The Great White North

Re: Upcoming Skins and Shader Maps #2

Post by Fransoo773 »

Image

What I got so far on TH_772's Alias normal map, just gotta get the final fabric textures and we should be close to ready.
Ben Fransoo, OG.
Ddavis
Posts: 17984
Joined: Wed Sep 28, 2011 1:02 am

Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

Can anyone fix my norm/spec map before SX, please? I have them but they aren't showing up in game
TH_722
Posts: 2198
Joined: Thu Aug 04, 2011 9:58 pm

Re: Upcoming Skins and Shader Maps #2

Post by TH_722 »

send me a pm devin
m121c
Posts: 3056
Joined: Sun Feb 27, 2011 5:36 am
Location: Iowa

Re: Upcoming Skins and Shader Maps #2

Post by m121c »

Fransoo773 wrote:Image

What I got so far on TH_772's Alias normal map, just gotta get the final fabric textures and we should be close to ready.
Looks sick!

My bad for not pming you back TH_722 I forgot about it, but since Fransoo has the textures I was gonna give you already, it doesnt matter haha. The gear is gonna look awesome!
oscarson4
Posts: 168
Joined: Fri Sep 23, 2011 9:18 am
Team: Smartop/Motoconcept
Location: Sweden

Re: Upcoming Skins and Shader Maps #2

Post by oscarson4 »

Image
Alright! So here's my update on the skin I'm workin' on. Tell me what you think an what I should do different. :D This is a replica of my own bike.
attacker5
Posts: 2226
Joined: Tue Aug 18, 2009 8:53 pm
Team: Ub e moh tow

Re: Upcoming Skins and Shader Maps #2

Post by attacker5 »

Looks cool, but see the seat, do something with the layers because you managed to remove the grain and texture.
oscarson4
Posts: 168
Joined: Fri Sep 23, 2011 9:18 am
Team: Smartop/Motoconcept
Location: Sweden

Re: Upcoming Skins and Shader Maps #2

Post by oscarson4 »

attacker5 wrote:Looks cool, but see the seat, do something with the layers because you managed to remove the grain and texture.
Thanks! Yeah, have to do something about that. Thanks for this awesome template and model attacker :D
goudbeekie
Crushed Dissenter
Posts: 1560
Joined: Mon Dec 26, 2011 11:16 am
Team: TattlerMX Honda
Location: Netherlands

Re: Upcoming Skins and Shader Maps #2

Post by goudbeekie »

Thanks guys!

Some little details, sorry for no high detail, forgot to change my settings...

TattlerMX Honda
Image
Image

Need to skin the front fender and the fork guards, then the bike is finished!
ddmx
Posts: 5376
Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI

Re: Upcoming Skins and Shader Maps #2

Post by ddmx »

goudbeekie wrote:Yeah, your stuff is awesome!

TattlerMX Honda

Image

Looks good. I believe the pipe should be the most purple right out of the cylinder head though. At least that is where the hottest part of the pipe will be.
goudbeekie
Crushed Dissenter
Posts: 1560
Joined: Mon Dec 26, 2011 11:16 am
Team: TattlerMX Honda
Location: Netherlands

Re: Upcoming Skins and Shader Maps #2

Post by goudbeekie »

Thanks man, yeah i know, but i don't know really good how to do that :oops:
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Upcoming Skins and Shader Maps #2

Post by Duckstream »

I have to comment and disagree a bit with DDMX now (first time ever?)
The blue part can be the part thats MADE to look like heated titanium or just actualy heated pipe,
usualy factorys make the pipe heated in sertain spots to stop the actual riding effecting the pipe,
usualy with titanium its just a nice heat treatment.
So in my opinion that looks like a visual thing and suits the pipe great, but DDMX is right, the pipe should have atleast a bit of color.
Looks still good imo :)

~Duck
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