Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
TH_722
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Re: Upcoming Skins and Shader Maps #2

Post by TH_722 »

but its supposed to be orange.. http://oneindustries.com/moto/racewear/pants/apex-pant# it doesnt matter how "accurate" it is if it doesnt look right
Stheart Clothing
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Re: Upcoming Skins and Shader Maps #2

Post by Stheart Clothing »

TH_722 wrote:it doesnt matter how "accurate" it is if it doesnt look right
Think about what you just said :lol:

But if you read my other post I already said what the deal is!
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TH_722
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Re: Upcoming Skins and Shader Maps #2

Post by TH_722 »

Just make it orange
TH_722
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Re: Upcoming Skins and Shader Maps #2

Post by TH_722 »

oops i didnt see that :oops: :oops: :oops: :oops:
Stheart Clothing
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Re: Upcoming Skins and Shader Maps #2

Post by Stheart Clothing »

lmao
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KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

>ask for input
>makes excuses based on received input
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Stheart Clothing
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Re: Upcoming Skins and Shader Maps #2

Post by Stheart Clothing »

KTM57 wrote:>ask for input
>makes excuses based on received input
I said I was wrong guy. But about the depth it seriously looks like too much to me. Look at the pictures that were posted. The gear isn't that wrinkly. Go back to 4chan!
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Stheart Clothing
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Re: Upcoming Skins and Shader Maps #2

Post by Stheart Clothing »

Stheart Clothing wrote:
KTM57 wrote:>ask for input
>makes excuses based on received input
I said I was wrong guy. But about the depth it seriously looks like too much to me. Look at the pictures that were posted. The gear isn't that wrinkly. Go back to 4chan!
Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaand since it's my gear and I am making it mostly for my own use I will make it to my liking. :D
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KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

Well, it's either bright orange or brown, no in-betweens. It needs to be much smoother. Maybe tone down the norm and spec and add in some static shading.

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Stheart Clothing
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Re: Upcoming Skins and Shader Maps #2

Post by Stheart Clothing »

When you're talking about static shading are you talking about the wrinkles or the details? I hope you mean the details because I agree with you there.

I'm done talking about the orange! I already pointed out that I was using what they sent me but when it gets turned into fabric it obviously turns out much better looking. I AM switching it to the brighter orangy orange. Orange.

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wheels1758
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Re: Upcoming Skins and Shader Maps #2

Post by wheels1758 »

GustavoMX930' wrote:
Pumaxcs wrote:Looks alot like TLD's Beast gear.
Yeah, i was going to release it as the TLD gear, but the PD guys asked me and i changed the logos and made more colorways for they
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KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

Stheart Clothing wrote:When you're talking about static shading are you talking about the wrinkles or the details?
Both. The normal map could use some more variance, though, too.
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DJ99X
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Re: Upcoming Skins and Shader Maps #2

Post by DJ99X »

KTM57 wrote:>ask for input
>makes excuses based on received input
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Prada
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Re: Upcoming Skins and Shader Maps #2

Post by Prada »

Looks like he dropped a load in his pants
Stheart Clothing
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Re: Upcoming Skins and Shader Maps #2

Post by Stheart Clothing »

Well I guess it's just shit then, huh? :lol:
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