***MODELS and SKINS HELP/QUESTION THREAD***
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Link is broken dude :/

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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Was the first time I clicked it D: Working now, cheers for reminding me 


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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Sound like an absolute idiot here, but could someone PLEASE export just the bike(Frame, forks, etc etc) as an .obj for me? I just installed blender and oh my god I absolutely HATE it. 


If you don't like me or what I post, just overlook my posts and carry on with your life, I don't care.
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Thanks baws,T-RIDER wrote:http://forum.mxsimulator.com/viewtopic. ... 11#p154359
Hi
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Does anyone know how to make a shiny PC Kawasaki-like plastic effect? Do you do that with a spec map? PM me if you can make me a spec map with that effect, there's a strip down the side of my graphics and I think that kind of effect would make it look sick.
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Forrest wrote:Sound like an absolute idiot here, but could someone PLEASE export just the bike(Frame, forks, etc etc) as an .obj for me? I just installed blender and oh my god I absolutely HATE it.

If you don't like me or what I post, just overlook my posts and carry on with your life, I don't care.
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
don't be lazy forrest, its 2 clicks to export a bike from blender into obj
Devin - can you show what exactly you mean?
Devin - can you show what exactly you mean?
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
I think he is talking about the shiny hologram effect they do no the pc bikes. That would be done by a spec map.
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Not being lazy, it's the fact I have no idea how to use blender and I can't get on with the interfacep2sta wrote:don't be lazy forrest, its 2 clicks to export a bike from blender into obj

If you don't like me or what I post, just overlook my posts and carry on with your life, I don't care.
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
With blender you don't use the interface. Learn the hotkeys of blender. To export a model all you have to is file-> export-> wavefront(.obj). You import the same way just like every other program out there.
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
if m121c is right, then Devin ask Grizz, since he used that for their stheart bike I believe
forrest - select bike by mouse then file/export/Wavefront(.obj) is it really that hard?
forrest - select bike by mouse then file/export/Wavefront(.obj) is it really that hard?
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
And then I end up with this mess, all of which is one object.p2sta wrote:
forrest - select bike by mouse then file/export/Wavefront(.obj) is it really that hard?
http://puu.sh/1x7Zl

If you don't like me or what I post, just overlook my posts and carry on with your life, I don't care.
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
If there are multiple objects and you only want to export the one you selected, when you are in the middle of setting where to export the OBJ and what to name it, look to the left and down a little, and you will see "Selection Only." Check the box and then continue with exporting.