
Upcoming Skins and Shader Maps #2
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Re: Upcoming Skins and Shader Maps #2
Looks good! But, put the pc exhaust on there and then do something with the seat.Mx-Cocow #5 wrote:this bike coming soon .. :
Re: Upcoming Skins and Shader Maps #2
im pretty sure that is the PC exhaust, just with the yoshimura skin. a lot of people are doing that lately. not quite sure why... cool bike though. and are those the seat stripes from the TLD adidas bike?
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- Posts: 875
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Re: Upcoming Skins and Shader Maps #2
I don't know guys , is not my render ^^ . For me it's an original seat et The yosh is normal & not based on the pc pipe

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Re: Upcoming Skins and Shader Maps #2
around, how are you you crazy Canadian!?Hi Im Skyqe wrote:KYLE!!!!!!!!! Where you been guy?mxracer118 wrote:DJ99X wrote:Dafuq is going on

DJ99X wrote:Putting forum quotes in your signature is gay as fuck
Re: Upcoming Skins and Shader Maps #2
Not 100% dedicated to this. Just messing around. Not going to release it unless you guys think it's decent enough to be released.


Re: Upcoming Skins and Shader Maps #2
looks good to me
Attempted Photographer < I try.... Shitty racer, Only good at screenshots, forever pretending to be quick at MXS.
Re: Upcoming Skins and Shader Maps #2

Not a bad design Devin the only thing is it looks like its not matching the other side. Lines or off from the right to the left. Keep working on it though

Re: Upcoming Skins and Shader Maps #2
It looks alright, but there's no real rhyme or reason and everything looks out of place. The rear fender is just horrible.
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Re: Upcoming Skins and Shader Maps #2
kinda looks like the retro yamaha graphics, but translated to the 2013 crf...definitely a cool look in my opinion, just needs a little bit of sharpening up, and some work on the rear fender.
Re: Upcoming Skins and Shader Maps #2
Yea I hear ya :-p how do you guys get both sides to match so well?
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- Crushed Dissenter
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Re: Upcoming Skins and Shader Maps #2
Well thanks to paul the right and left side of the honda are way different, so I just flip the design vertically and try and transform it to fit the other side as well as possible but sometimes it's retarded and I'm force to just try and recreate as well as possible. Using rulers helps me a lot, too, but only with pen tooling. I like the kit, though. Good job so far Devin.Ddavis wrote:Yea I hear ya :-p how do you guys get both sides to match so well?
Re: Upcoming Skins and Shader Maps #2
From my experience with Josh's CRF, both sides match up pretty well. I think the shroud is a little different on the left side, but I don't remember redrawing anything. Like Ryan said, though, a vertical flip is what you want.
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- Crushed Dissenter
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- Joined: Sat Oct 13, 2012 2:49 am
- Team: Apex Photo/FWR
Re: Upcoming Skins and Shader Maps #2
Yeah, the shrouds are a bit off but what really kills me are the airboxes. I can almost never get one side to fit the other.
Re: Upcoming Skins and Shader Maps #2
I don't seem to have that problem.
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