***MODELS and SKINS HELP/QUESTION THREAD***

Post about creating and skinning models here
mbork-1
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by mbork-1 »

How to center object in blender?
like if i dont want to change the right position of part but it changes when i press apply he rotation,scale,location
how place object right into center?
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Sandhapper
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Sandhapper »

mbork-1 wrote:How to center object in blender?
like if i dont want to change the right position of part but it changes when i press apply he rotation,scale,location
how place object right into center?
I'm not sure because I'm not really fimilar with Blender, but I gues you can press 'N' so you get the panel on the right side of your screen, then change the Y, Z, X axes to 0 and it will be centered.
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jones74
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Joined: Fri Oct 29, 2010 4:31 pm

ktm templates help ?

Post by jones74 »

Hi, i was wondering if anyone had any templates for the ktm 450 2011 bike so i can make some graphics to go with my gear set up or if anyone would be willing to make some fmf monster style graphics with Jones 74 on them ? :D if not can i have a template for them ?
Yamaha285
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Yamaha285 »

Anyone have the .JMs for the Astars brace like on the Fox Future gear Naupoiss released? I cant find it on my PC anywhere and one of my guys rides first person so it gets in his way. Any help would be appreciated thanks guy's.
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Boblob801
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Boblob801 »

You mean you want the no brace for first person?
Hi
Didokon
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Didokon »

Hi I was wondering if you could upload on mediafire the model of Supermoto Wheels since the Puremxs link is broken and I've been looking for it for like 1 week but no results :( thanks a lot.
Yamaha285
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Yamaha285 »

Boblob801 wrote:You mean you want the no brace for first person?
Yes sorry.
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Jre
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Jre »

Does anyone know a method in Blender how to get the UV of the mirrored object inverted? I mean in a situation when I'm going to make a mirror copy of an object, it also makes the normal map mirrored on the duplicate, so I need to use a separate UV for both side and it takes more space. Or is it even possible to get working in MXS or at least in any 3d program.
Ddavis
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Ddavis »

My gear in game is super shiny, how do I prevent this from occuring? I just want it normal looking not plastic looking :lol:
m121c
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by m121c »

I thought you knew how spec maps worked? Or the grey thing I should say.
Ohagan75
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Ohagan75 »

m121c wrote:I thought you knew how spec maps worked? Or the grey thing I should say.
Hahahaahha :lol:
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Ddavis
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Ddavis »

m121c wrote:I thought you knew how spec maps worked? Or the grey thing I should say.
Uh no, now stop being a little prick or help me out.
Ddavis
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Ddavis »

Figured it out.
Travis Pastrana
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Travis Pastrana »

hey guys i have downloaded dj's template and .jm files but i am not sure what to name thewheels so they show up in game. help?
Boblob801
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Boblob801 »

Travis Pastrana wrote:hey guys i have downloaded dj's template and .jm files but i am not sure what to name thewheels so they show up in game. help?
Aren't they already named?
Hi
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