Game server addresses and track lineups

Post anything about MX Simulator here. Please. I'm begging you.
jlv
Site Admin
Posts: 13839
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: Game server addresses and track lineups

Post by jlv »

They're still on there but not part of the rotation, so all it takes is a track marshal setting the track. You seem like you'd be a great track marshal. Give me your UID and I'll add you.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
MX PRODIGY 17
Posts: 3274
Joined: Tue Apr 12, 2011 9:36 pm
Team: TBR
Location: New Jersey

Re: Game server addresses and track lineups

Post by MX PRODIGY 17 »

cough cough 1602. :lol:
Image
slowngreen
Posts: 907
Joined: Mon Sep 02, 2013 6:18 pm
Team: MotoPin Racing
Location: idaho

Re: Game server addresses and track lineups

Post by slowngreen »

Dont know what a track marshal is but heres my UID....no laughing now.

#11658
Image
jlv
Site Admin
Posts: 13839
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: Game server addresses and track lineups

Post by jlv »

I've added you on 19800, 19801 and 19803. Careful when you vote to restart since it will now bypass the vote for you. Use these commands for the tracks:

server,listtracks
Lists the tracks available on the server.

server,nexttrack
Selects the next track in the list.

server,settrack <track number>
Jumps to a specific track in the list.

If someone's acting up, ban them for 60 minutes like this, where 12345 is the UID of the person you're banning:
server,ban 12345 60
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Logeyboy
Posts: 2557
Joined: Mon Aug 06, 2012 8:17 am
Team: Impact
Location: Auckland, New Zealand

Re: Game server addresses and track lineups

Post by Logeyboy »

Can I help out as a marshall?
Logan Heagney
If you enjoy the work/hosting I do donate here. | Join the MX-OCE Discord here.
slowngreen
Posts: 907
Joined: Mon Sep 02, 2013 6:18 pm
Team: MotoPin Racing
Location: idaho

Re: Game server addresses and track lineups

Post by slowngreen »

Ok thanks JLV.
Image
TeamHavocRacing
Posts: 7734
Joined: Thu Nov 19, 2009 5:52 am
Team: Havoc Racing
Contact:

Re: Game server addresses and track lineups

Post by TeamHavocRacing »

Wow, I just do 15 mins usually. If they're evil enough, I go through the 3 servers and repeat the command. 60 mins is more worth my trouble. Thanks.
jlv wrote:If it weren't for Havoc I'd have been arguing with the 12 year olds by myself.
KTM57
Posts: 13735
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: Game server addresses and track lineups

Post by KTM57 »

I'd like to audition as a potential marshal, as well.
tyskorn
Posts: 6490
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA

Re: Game server addresses and track lineups

Post by tyskorn »

KTM57 wrote:I'd like to audition as a potential marshal, as well.
Moi aussi.
RicharddeKuijper
Posts: 59
Joined: Sun Oct 27, 2013 7:17 pm
Team: Privateer

Re: Game server addresses and track lineups

Post by RicharddeKuijper »

jlv, can you add veldhoven mx(The Landard) ad one of the servers its in real life on the same place as Landsard supermoto the track is almost 2000 times downloaded so maybe a nice track for one of the servers? this is link http://forum.mxsimulator.com/viewtopic.php?f=4&t=28846
thx alot!!
RicharddeKuijper
Posts: 59
Joined: Sun Oct 27, 2013 7:17 pm
Team: Privateer

Re: Game server addresses and track lineups

Post by RicharddeKuijper »

RicharddeKuijper wrote:jlv, can you add veldhoven mx(The Landard) ad one of the servers its in real life on the same place as Landsard supermoto the track is almost 2000 times downloaded so maybe a nice track for one of the servers? this is link http://forum.mxsimulator.com/viewtopic.php?f=4&t=28846
thx alot!!


sry there is a new link of a update :) http://forum.mxsimulator.com/viewtopic.php?f=4&t=29953
RicharddeKuijper
Posts: 59
Joined: Sun Oct 27, 2013 7:17 pm
Team: Privateer

Re: Game server addresses and track lineups

Post by RicharddeKuijper »

trackmarshall # uid 8091
toonys66
Posts: 1046
Joined: Sun Apr 05, 2009 2:54 pm
Team: Privateer
Location: south france

Re: Game server addresses and track lineups

Post by toonys66 »

Hello JLV
Sorry to bother but could it be possible to update on 19801 the 2014 AMA tracks and leave the 2013 fim tracks with them and on 19803 to update to 2014 AMA sx tracks please? Thanks in advance for this and all your great work!!
Image
jlv
Site Admin
Posts: 13839
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: Game server addresses and track lineups

Post by jlv »

It's up. Thanks for the reminder!
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
toonys66
Posts: 1046
Joined: Sun Apr 05, 2009 2:54 pm
Team: Privateer
Location: south france

Re: Game server addresses and track lineups

Post by toonys66 »

thanks for the quick reaction!!!
Image
Post Reply