

I did agree with this advice.attacker5 wrote:He can do what he likes, its juts advice.
I wouldn't say that 3ds max is "better". Both programs have pros and cons. blender isn't bad. Max and blender is very similar when it comes to modeling and those basic things. I used to watch a few tutorials from 3ds max. I just noticed how similar the programs is really, I never felt like blender misses something. Before switching software you should listen to this podcast they speak a lot about that topic http://www.blenderguru.com/podcasts/ep6 ... .VJQ8d14DAvortexracingleader wrote: Mason i agree with the whole 3ds max is better with blender..
Completely agree. Blender is a very good program (Although it has always been buggy for me since day one) I just feel, in my own opinion, that 3ds max's "style" is more suited for me. I found blender to be built around speed, hence the keyboard shortcuts, the very minimum of menus, etc. Now it's been awhile since I've touched blender but last I used it, it wasn't the best with precision. They are both really good, and when used by someone who is comfortable with the program they both can produce amazing art. I agree though, they have pro and cons and it really comes down to what program you are most comfortable with.Benjii_D wrote:Much better than the last one Damien, keep it up!
I wouldn't say that 3ds max is "better". Both programs have pros and cons. blender isn't bad. Max and blender is very similar when it comes to modeling and those basic things. I used to watch a few tutorials from 3ds max. I just noticed how similar the programs is really, I never felt like blender misses something. Before switching software you should listen to this podcast they speak a lot about that topic http://www.blenderguru.com/podcasts/ep6 ... .VJQ8d14DAvortexracingleader wrote: Mason i agree with the whole 3ds max is better with blender..
EDITEDm121c wrote:Completely agree. Blender is a very good program (Although it has always been buggy for me since day one) I just feel, in my own opinion, that 3ds max's "style" is more suited for me. I found blender to be built around speed, hence the keyboard shortcuts, the very minimum of menus, etc. Now it's been awhile since I've touched blender but last I used it, it wasn't the best with precision. They are both really good, and when used by someone who is comfortable with the program they both can produce amazing art. I agree though, they have pro and cons and it really comes down to what program you are most comfortable with.Benjii_D wrote:Much better than the last one Damien, keep it up!
I wouldn't say that 3ds max is "better". Both programs have pros and cons. blender isn't bad. Max and blender is very similar when it comes to modeling and those basic things. I used to watch a few tutorials from 3ds max. I just noticed how similar the programs is really, I never felt like blender misses something. Before switching software you should listen to this podcast they speak a lot about that topic http://www.blenderguru.com/podcasts/ep6 ... .VJQ8d14DAvortexracingleader wrote: Mason i agree with the whole 3ds max is better with blender..
Damien, the thing with modeling on and then revisiting later is for the most part everything in a model is connected. If you are like me you try to model a lot of things in one piece, why? Cause I like to make my life difficult. Anyways, when you do this and then return back to remodel/adjust you really have to take a lot of extra time because 9/10 times you have to adjust everything connected to it that you just modeled. It's easier to model a clean mesh when it is at small detail then it is to model it at high detail.When you get the mesh too detailed it is really difficult to keep it clean and not spend ridiculous amount of time on it. Start small, go big, finish, move on to the next part.
What helped me with my Honda was I treated every part like a project. Peter would make me pick a set of parts I would want to RIVESTREAM for the night and model them and only them. Even if it was just like the swing arm or something, Peter would make me spend hours just on that swing arm. It's time consuming as hell and would have gotten boring at times but Peter would be there to motivate me so that wasn't an issue, but in the end when you have pride in every little part on that bike, you know it's the best work you could have done. Try to never have the mentality of "I didn't put the time into it because well it's just the swingarm".
EDITED x2Hi Im Skyqe wrote:EDITEDm121c wrote:
Completely agree. Blender is a very good program (Although it has always been buggy for me since day one) I just feel, in my own opinion, that 3ds max's "style" is more suited for me. I found blender to be built around speed, hence the keyboard shortcuts, the very minimum of menus, etc. Now it's been awhile since I've touched blender but last I used it, it wasn't the best with precision. They are both really good, and when used by someone who is comfortable with the program they both can produce amazing art. I agree though, they have pro and cons and it really comes down to what program you are most comfortable with.
Damien, the thing with modeling on and then revisiting later is for the most part everything in a model is connected. If you are like me you try to model a lot of things in one piece, why? Cause I like to make my life difficult. Anyways, when you do this and then return back to remodel/adjust you really have to take a lot of extra time because 9/10 times you have to adjust everything connected to it that you just modeled. It's easier to model a clean mesh when it is at small detail then it is to model it at high detail.When you get the mesh too detailed it is really difficult to keep it clean and not spend ridiculous amount of time on it. Start small, go big, finish, move on to the next part.
What helped me with my Honda was I treated every part like a project. Peter would make me pick a set of parts I would want to RIVESTREAM for the night and model them and only them And then ramon will complain about it. Even if it was just like the swing arm or something, Peter would make me spend hours just on that swing arm and ramon will keep telling me to make the flow better. It's time consuming as hell and would have gotten boring at times but Peter would be there to motivate me so that wasn't an issue and I could always count on pineapple to tell me exactly how it is!, but in the end when you have pride in every little part on that bike, you know it's the best work you could have done until ramon complains. Try to never have the mentality of "I didn't put the time into it because well it's just the swingarm".