Post your tracks here
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
brice585
Posts: 9 Joined: Sat May 16, 2015 3:18 pm
Team: Privateer
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by brice585 » Tue Jul 07, 2015 7:31 pm
WFerrell30
Posts: 54 Joined: Thu Dec 26, 2013 6:22 pm
Team: Privateer
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by WFerrell30 » Wed Jul 08, 2015 8:57 pm
Theres no dirt for me. Its all just grass. Suggestions?
#MovieStar
DirtyMcCurdy
Posts: 12 Joined: Wed Oct 01, 2014 12:22 am
Team: Monster Army
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by DirtyMcCurdy » Wed Jul 08, 2015 9:53 pm
texture is nothing but grass. Track looks sick, and id love to rip it with some dirt! Please fix
WFerrell30
Posts: 54 Joined: Thu Dec 26, 2013 6:22 pm
Team: Privateer
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by WFerrell30 » Wed Jul 08, 2015 10:38 pm
DirtyMcCurdy wrote: texture is nothing but grass. Track looks sick, and id love to rip it with some dirt! Please fix
#MovieStar
brice585
Posts: 9 Joined: Sat May 16, 2015 3:18 pm
Team: Privateer
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by brice585 » Thu Jul 09, 2015 10:21 am
I fix the texture and i post the fixed link
brice585
Posts: 9 Joined: Sat May 16, 2015 3:18 pm
Team: Privateer
Post
by brice585 » Thu Jul 09, 2015 12:05 pm
DirtyMcCurdy
Posts: 12 Joined: Wed Oct 01, 2014 12:22 am
Team: Monster Army
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by DirtyMcCurdy » Fri Jul 10, 2015 12:18 am
Really good for your first track! Really the only thing i can think of is adjusting rut length/location and jump distances. Other than that, i look forward to more tracks from you.
brice585
Posts: 9 Joined: Sat May 16, 2015 3:18 pm
Team: Privateer
Post
by brice585 » Fri Jul 10, 2015 5:19 pm
thank you men
Yeh the jumps are really small but i actually make a supercross track with good jumps