Search found 341 matches
- Tue May 02, 2023 5:43 pm
- Forum: Tracks
- Topic: The Aspect Proving Grounds *RELEASE*
- Replies: 25
- Views: 10479
Re: The Aspect Proving Grounds *RELEASE*
Thank you everyone for kind words. Means more than you all know. I’ll be releasing an object pack in the coming weeks so that some of these objects will have some use, like the Transit, ez-up, Matrix a2 stand, and whatever else I can conjure up. PLEASE release the decals/textures too dude, they are...
- Wed Apr 19, 2023 11:00 pm
- Forum: Models and Skins
- Topic: Spitfire Aprilia Team Pack + Public Gear
- Replies: 1
- Views: 1576
Spitfire Aprilia Team Pack + Public Gear
CREDITS: TM_Infidel, Greg Dearman and Noah Hensley 511 for the Aprilia model and Logos http://forum.mxsimulator.com/viewtopic.php?f=25&t=50554 TM_Infidel (Who also credits Coco and Rasmus Eriksson) for the Sidi boots http://forum.mxsimulator.com/viewtopic.php?f=25&t=57380 Jre for the rider model ht...
- Sun Mar 26, 2023 7:22 pm
- Forum: Tracks
- Topic: 2023 | Fox Raceway SX
- Replies: 6
- Views: 5536
Re: 2023 | Fox Raceway SX
Yeah this track is REALLY good, I've been told many times not to use restrictive traction when building 1:1 tracks and while I think the track might be better with slightly less resistance it doesn't take away from the track for me. Also the environment looks good but those awful Hondas are ruining ...
- Thu Mar 23, 2023 7:55 pm
- Forum: Models and Skins
- Topic: 2021 TLD GasGas & Rival Ink GasGas (Saf & PSD Cutout)
- Replies: 23
- Views: 22895
Re: 2021 TLD GasGas & Rival Ink GasGas (Saf & PSD Cutout)
Sorry about that, accidentally deleted it from my mega. Here is a re-upload on Mediafire:
https://www.mediafire.com/file/5aidip7d ... s.rar/file
[/quote]
Critical Joint wrote: ↑Tue Mar 21, 2023 11:53 pm The link is no longer available
Can we get a new link?!
- Fri Mar 17, 2023 12:13 am
- Forum: General Discussion
- Topic: elite series 2
- Replies: 2
- Views: 806
Re: elite series 2
Elite Series 2 does work, it's the controller I use. I use it wired though so not sure about wireless.
- Tue Feb 28, 2023 8:07 pm
- Forum: Tracks
- Topic: MudCone Metropolis (mega project release)
- Replies: 11
- Views: 4659
Re: MudCone Metropolis (mega project release)
Also, what did I do to get credit? :lol: I used the tileinfo, roost files, and decals from your winter SX track: http://forum.mxsimulator.com/viewtopic.php?f=4&t=58019&p=902251#p902251 The decals ended up being cut in favor of the ones seen in the final version of the SM track. Also thank you for t...
- Sun Feb 19, 2023 12:07 am
- Forum: Tracks
- Topic: MudCone Metropolis (mega project release)
- Replies: 11
- Views: 4659
Re: MudCone Metropolis (mega project release)
Super glad you liked the map dude!! And I really appreciate the feedback, I built the MX, EX and both "Bonus Tracks". I wanted the EX to have a bit more difficulty but because my skill as a player isn't there I had a hard time testing it and ended up having to nerf some of the obstacles to make it ...
- Fri Feb 17, 2023 7:51 pm
- Forum: Models and Skins
- Topic: 2023 TLD SE5 Lightning
- Replies: 1
- Views: 4184
Re: 2023 TLD SE5 Lightning
Discord name didn't work, any way you could post a new discord name or contact me via a PM on the forum?
- Wed Feb 15, 2023 10:04 pm
- Forum: Tracks
- Topic: 317SX | Track Release
- Replies: 3
- Views: 2844
Re: 317SX | Track Release
Good fun lil track you got here, the rhythm sections are a little weird but I actually love the way they flow when you get it right. my only gripe is that the dirt doesn't have a roost effect and most of the track is using a grass traction. Great track other than that very minor complaint, definitel...
- Fri Jan 27, 2023 8:00 am
- Forum: Tracks
- Topic: Overgrowth
- Replies: 0
- Views: 4385
Overgrowth
CREDITS: Jay: Billboards, Decals, Statues and TileInfo AtlasZoor: Statues Tristan.Botteram: Statues twistmoto: Statues Checkerz448: Decals and Statues 137: Statues haggqvist: Decals and Statues vmxSKY: Decals and Statues Shadow: Billboards and Statues Sorry to any one I missed, feel free to give yo...
- Wed Jan 18, 2023 2:19 am
- Forum: Tracks
- Topic: Mario Kart - Rainbow Road
- Replies: 65
- Views: 36147
Re: Mario Kart - Rainbow Road
Put these files in the rainbow road folder to see the track textures
https://www.mediafire.com/file/q3du86sq ... n.zip/file
https://www.mediafire.com/file/q3du86sq ... n.zip/file
- Tue Jan 17, 2023 10:11 pm
- Forum: Tracks
- Topic: Mario Kart - Rainbow Road
- Replies: 65
- Views: 36147
Re: Mario Kart - Rainbow Road
Hi, i dont see the decals, anyone knows how to fix it? Maybe if you go into setting and change graphics to "Compatibility Mode" and restart the game it might work. I've had to do that with some older tracks. I tried a few different things with my graphics to see if your theory was right, but I'm pr...
- Sat Dec 31, 2022 11:43 pm
- Forum: Model and Skin Editing
- Topic: Helmet Skins Needed
- Replies: 0
- Views: 533
Helmet Skins Needed
I am in need of a few skins for the Arai and was hoping someone would be able to help me out. Send me a PM or reply w/ a discord name and we can discuss the skins I need along with payment methods.
- Mon Dec 12, 2022 2:48 am
- Forum: General Discussion
- Topic: 2022-11-03 snapshot (updated 2022-11-24)
- Replies: 32
- Views: 9782
- Sun Dec 11, 2022 3:31 am
- Forum: General Discussion
- Topic: 2022-11-03 snapshot (updated 2022-11-24)
- Replies: 32
- Views: 9782
Re: 2022-11-03 snapshot (updated 2022-11-24)
Thank you for fixing the lean indicator :D :D I do have a question about the 4097x4097 tracks. The new update unfortunately makes the editor unusable for me, when I try to move/place a decal the game freezes for a few seconds (usually 2-5 seconds), and when I try to use/move a gradient it does the s...