Search found 272 matches

by sethypeety
Wed Jul 13, 2022 10:18 pm
Forum: General Discussion
Topic: 2022-05-19 snapshot
Replies: 29
Views: 7422

Re: 2022-05-19 snapshot

I've been meaning to ask this for a while now, not sure when this issue began but the lean indicator no longer works. I wanted to know if the feature was broken in a snapshot or if it was removed from the game, the option to have it enabled is still there it just doesn't do anything.
by sethypeety
Sun Jul 10, 2022 6:58 pm
Forum: Models and Skins
Topic: YAMAHA FLUO YELLOW EDITION
Replies: 7
Views: 4069

Re: YAMAHA FLUO YELLOW EDITION

andrewjb_13 wrote: Sun May 29, 2022 8:22 am what helmet is that?
That's an old Airoh helmet, not sure if the specific one in the image can be found on the forum but these two are available to the public:

viewtopic.php?f=25&t=36395

viewtopic.php?f=25&t=49098
by sethypeety
Sat Jun 25, 2022 7:31 pm
Forum: Tracks
Topic: Raingod Mesa
Replies: 3
Views: 1611

Re: Raingod Mesa

Sick track honestly! We’re these pre made jumps? Also would’ve been sick if you made that dragon back whoop section like that Pastrana video of him hitting those massive whoops 8) :twisted: Jumps are not pre made, I got the jumps as close to how Shadow used to build them as I could. I made some gra...
by sethypeety
Fri Jun 24, 2022 7:10 pm
Forum: Tracks
Topic: Raingod Mesa
Replies: 3
Views: 1611

Raingod Mesa

Perched atop the peak of Monument Valley sits a Supercross track built by a rather unforgiving God. Heavily inspired by Sim tracks like FSK Hideout, So you think you know sx and Coyote Bluff. This track is also inspired by a track in Motorstorm also named Raingod Mesa. This track is very difficult a...
by sethypeety
Sat Jun 11, 2022 6:04 pm
Forum: Tracks
Topic: Winter SX
Replies: 2
Views: 1305

Re: Winter SX

This track is so fun to ride! I like to put a few laps on the track with a few different bikes but I ended up putting in a 40 lap moto on the 350 and it feels like this track was built for it. The track looks really good too, I love the snowy esthetic and the traction you used matches the decals rea...
by sethypeety
Mon Jun 06, 2022 2:40 am
Forum: Tracks
Topic: 2022 AMA Nationals Round 9 Unadilla
Replies: 81
Views: 28321

Re: 2022 AMA Nationals Round 1 Fox Raceway 1

I'm with the guy who has upset all of you. Although I'm not as rude as him. I still don't understand why we don't have this series a couple of weeks behind real like so the tracks can be as close as possible to the real tracks. There are so many of other tracks on this game that have better layouts...
by sethypeety
Sun Jun 05, 2022 10:40 pm
Forum: Tracks
Topic: 2022 AMA Nationals Round 9 Unadilla
Replies: 81
Views: 28321

Re: 2022 AMA Nationals Round 1 Fox Raceway 1

well maybe you guys shouldnt do it right after the real race because its kinda bs that you gotta pay for rf then you get the same tracks as last year this community has gone to shit change my mind It has always been like this. Honestly, over the years and years of complaining wouldn’t you just acce...
by sethypeety
Fri Jun 03, 2022 12:15 am
Forum: Tracks
Topic: Industrial
Replies: 6
Views: 1517

Re: Industrial

Really sick, enjoyed the different environment. You should do a “construction site” something like Quarry Basin from MvA Alive!! Awesome, really glad you enjoyed the track!! I've actually made 2 construction site based tracks, one of them is a semi remake of motobosses Construction Yard, it's been ...
by sethypeety
Thu Jun 02, 2022 9:44 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13079
Views: 1561721

Re: Upcoming Tracks and Track Objects #2

Wahlamt wrote: Thu Jun 02, 2022 5:54 pm Image
:shock: :shock: :shock: What's the time frame? I don't want to wait!!!!
by sethypeety
Thu Jun 02, 2022 7:55 pm
Forum: Tracks
Topic: Industrial
Replies: 6
Views: 1517

Re: Industrial

do you need another track? mine looks blank compared to the picture and video When you unzip the industrial file there is a folder inside of it called (OPENTHISFOLDER). You need to open the folder and place the two folders inside of it in your sim folder. Also make sure they don't end up in a diffe...
by sethypeety
Thu Jun 02, 2022 4:51 am
Forum: Tracks
Topic: Industrial
Replies: 6
Views: 1517

Industrial

This long abandon warehouse is now home to a track used primarily as a testing facility for a currently unnamed team trying to make a name for itself. This is a double track pack, included is an Sx track and a hybrid track. Any feedback is not only greatly appreciated but actively encouraged, I am a...
by sethypeety
Tue May 31, 2022 6:59 pm
Forum: Tracks
Topic: Quick Sands.
Replies: 15
Views: 12724

Re: Quick Sands.

reavz wrote: Wed Apr 20, 2022 12:22 amNEW LINK ??
kingoftheshow wrote: Thu May 26, 2022 12:34 am new link pls
Okay, I do NOT have a link to the finished version of the track. BUT I do have an old version that is probably 25% completed. It's untextured and only has a few objects so maybe after I finish the project I'm currently working I'll remake and repost the track.
by sethypeety
Sun May 29, 2022 10:22 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13079
Views: 1561721

Re: Upcoming Tracks and Track Objects #2

by sethypeety
Sat May 21, 2022 3:01 am
Forum: General Discussion
Topic: 2022-05-19 snapshot
Replies: 29
Views: 7422

Re: 2022-05-19 snapshot

"Fixed /toggledecals not working for normals"

Thank you so much for this!
by sethypeety
Sun Mar 20, 2022 5:48 pm
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13079
Views: 1561721

Re: Upcoming Tracks and Track Objects #2

Little preview of a track I've been working on in my free time! It's not close to being finished by any means but thought I would share my progress anyway. (sorry the quality is so low, the original file wasn't nearly as grainy so I don't know what happened :? )