Search found 222 matches

by sethypeety
Fri May 07, 2021 7:58 pm
Forum: Track Editing
Topic: [nan nan] decals
Replies: 4
Views: 100

Re: [nan nan] decals

I would go into someone else's track and compare your line vs theirs. You're missing a number somewhere in there I believe. Might be wrong but if I'm recalling correctly I believe their is a number in between the 2 coordinate numbers that determines the rotation of the decal or something like that....
by sethypeety
Mon May 03, 2021 3:58 am
Forum: Tracks
Topic: Spitfire SX Compound (MUD)
Replies: 0
Views: 878

Spitfire SX Compound (MUD)

Credits: Shadow: Trees, grass, fence, garbage can and tires on this track: http://forum.mxsimulator.com/viewtopic.php?t=14042 staydown: Powerlines, trucks and gates: http://forum.mxsimulator.com/viewtopic.php?t=37923 haggqvist: Gravel road, gravel lot and tileinfos: http://forum.mxsimulator.com/vie...
by sethypeety
Tue Apr 27, 2021 12:50 am
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 51771
Views: 4021995

Re: post your screen shots of MXSim

2121 wrote: Tue Apr 27, 2021 12:33 am
sethypeety wrote: Tue Apr 27, 2021 12:09 am Got a couple of shots I was happy with

Image

Image
what bike model is that?
Jre's cr250 model but I put the front end of a 2016 CRF on it
by sethypeety
Tue Apr 27, 2021 12:09 am
Forum: Media Room
Topic: post your screen shots of MXSim
Replies: 51771
Views: 4021995

Re: post your screen shots of MXSim

Got a couple of shots I was happy with

Image

Image
by sethypeety
Fri Apr 23, 2021 2:54 am
Forum: General Discussion
Topic: 2016 honda model with psd?
Replies: 3
Views: 262

Re: 2016 honda model with psd?

Parzival73 wrote: Thu Apr 22, 2021 10:41 pm
sethypeety wrote: Thu Apr 22, 2021 8:56 pm http://forum.mxsimulator.com/viewtopic.php?f=25&t=32175
It's a 2015 but they are the same bike
like its actually the same bike theres no differences?
Yeah, Honda is the pretty much the same from 2013 to 2017.
by sethypeety
Thu Apr 22, 2021 8:56 pm
Forum: General Discussion
Topic: 2016 honda model with psd?
Replies: 3
Views: 262

Re: 2016 honda model with psd?

http://forum.mxsimulator.com/viewtopic.php?f=25&t=32175
It's a 2015 but they are the same bike
by sethypeety
Thu Apr 15, 2021 4:51 am
Forum: Track Editing
Topic: help, decals
Replies: 6
Views: 474

Re: help, decals

tdawggisdope wrote: Thu Apr 15, 2021 3:43 am no luck :(
Did you rename the track folder? If you did you need to rename the part that says blanktrack1025 with whatever the track folder is called.
by sethypeety
Thu Apr 15, 2021 12:27 am
Forum: Models and Skins
Topic: 2021 Shift Black Label King
Replies: 5
Views: 1318

Re: 2021 Shift Black Label King

boto37 wrote: Tue Apr 13, 2021 2:54 pmBike name?
Pretty sure it's this pack: viewtopic.php?t=53897
by sethypeety
Mon Apr 12, 2021 3:04 am
Forum: Track Editing
Topic: help, decals
Replies: 6
Views: 474

Re: help, decals

Maybe try this

[0.000000 0.000000] 0.000000 32.000000 1.000000 @blanktrack1025/decal/ontrackdirt.png
by sethypeety
Sun Apr 11, 2021 10:40 pm
Forum: Tracks
Topic: 2 AX tracks
Replies: 0
Views: 934

2 AX tracks

Sup guys, here are two Arenacross tracks that may or may not be a part of a bigger series I put on later this year. CREDITS Jay for bales and tilemap: http://forum.mxsimulator.com/viewtopic.php?t=55049 Tristan.Botteram for Objects on this track: http://forum.mxsimulator.com/viewtopic.php?f=4&t=50733...
by sethypeety
Sun Mar 21, 2021 5:55 am
Forum: Tracks
Topic: Saulnier's Estate FMX
Replies: 7
Views: 2005

Re: Saulnier's Estate FMX

Man, freestyle is not my thing, but this... THIS, is a work of art. These jumps are so easy to backflip on, some of them feel like they almost do it for you lol. Great job
by sethypeety
Thu Mar 18, 2021 10:46 pm
Forum: Tracks
Topic: 497
Replies: 3
Views: 1938

Re: 497

This track is a lot better than the last couple you posted, good improvements overall. Just keep on working on your jump faces and berms, and maybe mess around with the scaling a bit.
by sethypeety
Sun Mar 14, 2021 6:09 pm
Forum: Model and Skin Editing
Topic: Pose export script for Blender 2.80
Replies: 17
Views: 9781

Re: Pose export script for Blender 2.80

Boblob801 wrote: Fri Feb 19, 2021 1:43 am I'll do the tutorial if you finish mesh collisions?
That would be pretty bad ass if you did. Your tutorials are really helpful.
by sethypeety
Thu Mar 11, 2021 8:16 pm
Forum: Tracks
Topic: GSSX 2021 Round 12
Replies: 3
Views: 1526

Re: GSSX 2021 Round 12

Not that bad of a track, a little bit over scaled for my liking but that's just a minor gripe. The jump faces are pretty good, I never got any weird kicks and the corners are built well too. The corner after the first rhythm section is a bit narrow and the decal/statue placement is a bit janky but i...
by sethypeety
Tue Mar 02, 2021 5:45 pm
Forum: Tracks
Topic: juitis
Replies: 6
Views: 1106

Re: juitis

I have played sim for a long time. I have a ton of hours. I have played literally thousands of tracks. I have NEVER played a track, where the traction is so scuffed, that it doesn't allow you to turn. I don't know how to explain this to people who haven't actually ridden the track yet, but somehow,...