Search found 1005 matches

by Jakob Hubbard
Mon Nov 14, 2022 7:06 am
Forum: General Discussion
Topic: Game frustrations
Replies: 7
Views: 1025

Re: Game frustrations

Don't quote me on this but I'm pretty sure the inverse steering at low speeds is due to the fact that the game uses reverse steering to lean the bike over. So once you're at a low enough speed where you can't really lean the bike your bars will just turn in the opposite direction. I'm pretty sure th...
by Jakob Hubbard
Fri Nov 11, 2022 7:46 am
Forum: Tracks
Topic: [RELEASE] Mumford Abbott Compound CA
Replies: 3
Views: 1322

Re: [RELEASE] Mumford Abbott Compound CA

go ezra
by Jakob Hubbard
Mon Nov 07, 2022 7:12 am
Forum: Help / Troubleshooting
Topic: PLEASE HELP "error: TypeError: cannot read property 'centers' of undefined"
Replies: 1
Views: 969

Re: PLEASE HELP "error: TypeError: cannot read property 'centers' of undefined"

You haven't installed the newest snapshot properly then. You need to download the snapshot and put it into your install folder and rename it mx.exe. The error is occurring because you're missing a javascript feature that was implemented in one of the snapshots.
by Jakob Hubbard
Fri Nov 04, 2022 7:43 am
Forum: General Discussion
Topic: 2022-11-03 snapshot (updated 2022-11-24)
Replies: 29
Views: 4572

Re: 2022-11-03 snapshot

DJ99X wrote: Fri Nov 04, 2022 7:39 am Without having tried myself, I think you'd need to change ground texture resolution from 256x256 as the texture squares are much larger now
Ahh yep, didn't even notice they were upped to 4k, which makes sense now.
by Jakob Hubbard
Fri Nov 04, 2022 3:48 am
Forum: General Discussion
Topic: 2022-11-03 snapshot (updated 2022-11-24)
Replies: 29
Views: 4572

Re: 2022-11-03 snapshot

I noticed that textures were much worse on this snapshot when loading up thousand acres vs the old snapshot. Is this due to needing to implement incremental terrain texture updates or is it a bug? Both are running the same graphics settings https://i.gyazo.com/848c47042c380462362d1748be538e71.png 5-...
by Jakob Hubbard
Tue Nov 01, 2022 3:52 am
Forum: Track Editing
Topic: Upcoming Tracks and Track Objects #2
Replies: 13088
Views: 1606248

Re: Upcoming Tracks and Track Objects #2

AtlasZoor wrote: Tue Nov 01, 2022 3:45 am Still got some work to do hopefully you will see this released soon.
LET GOOOOOOO
by Jakob Hubbard
Fri Oct 28, 2022 9:40 pm
Forum: Models and Skins
Topic: 2023 CRF
Replies: 37
Views: 7770

Re: 2023 CRF

affording it is not the issue. im a big boy. i have a real job. and how is it hard to understand "how anything works? you act like its rocket science. its not. and if it was you probably wouldnt be doing it. i know people who have learned blender fairly quick and been able to model objects in no ti...
by Jakob Hubbard
Mon Oct 24, 2022 10:17 pm
Forum: Track Editing
Topic: MX Simulator Track Scaler Application v1.1
Replies: 7
Views: 1357

Re: MX Simulator Track Scaler Application v1.1

jgmtbike wrote: Mon Oct 24, 2022 3:50 pm This is seriously one of the coolest things anyone has made for this game,

Thanks bro!
Appreciate it, I might eventually rework it to add jms and shp files so it scales those as well. If it's highly requested and I got free time I'll do it.
by Jakob Hubbard
Mon Oct 24, 2022 2:03 am
Forum: Track Editing
Topic: MX Simulator Track Scaler Application v1.1
Replies: 7
Views: 1357

Re: MX Simulator Track Scaler Application v1.1

Updated to v1.1

Changes:
  • Changed selection to folder and then files will be updated in selected folder. Makes it much easier as you don't have to move files around.
  • Small color change
by Jakob Hubbard
Fri Oct 14, 2022 2:10 am
Forum: Suggestion Box
Topic: The first person cam alot of people want <3
Replies: 6
Views: 1721

Re: The first person cam alot of people want <3

I feel like having super smooth first person cam would take away the feeling of controlling the bike. All we have is visual feedback to go off in this game so if you take that away almost all of the people who play first person won't have the feeling of the bike at all. Even if this was a toggle opt...
by Jakob Hubbard
Sun Oct 09, 2022 1:35 am
Forum: Tracks
Topic: WSX Rd 1 - MatRob Designs
Replies: 12
Views: 3236

Re: WSX Rd 1 - MatRob Designs

dog_lover_136 wrote: Sat Oct 08, 2022 4:42 pm Ok then what are some tracks I can practice the big whoops on and build up the hitting them without crashing every lap, and don't say full throttle and lean back because that doesn't work for these type of whoops.
99% of the rF supercross tracks from this year had bigger whoops. Play those.
by Jakob Hubbard
Fri Sep 16, 2022 5:52 pm
Forum: Tracks
Topic: 2019 Honda Test Track
Replies: 21
Views: 4785

Re: 2019 Honda Test Track

Of course you can translate an object to an heightmap, don’t do the ignorant guy. Then just set the gradient from terrain and lift it. You ripped it, it’s a fact. bruh u trippin. I've ridden this track and looked at the heightmap you sent and the way jumps are faced is completely different. It woul...
by Jakob Hubbard
Mon Aug 29, 2022 12:17 am
Forum: Off Topic
Topic: 1-Infinity
Replies: 1436
Views: 190642

Re: 1-Infinity

1499
by Jakob Hubbard
Tue Aug 16, 2022 6:16 am
Forum: Teams
Topic: 2022 Fortnite MX
Replies: 11
Views: 1852

Re: 2022 Fortnite MX

where fortnite logo