Search found 14702 matches
- Fri Dec 21, 2007 1:13 am
- Forum: Track Editing
- Topic: problem with flat track
- Replies: 3
- Views: 2044
- Thu Dec 20, 2007 9:46 pm
- Forum: General Discussion
- Topic: Game Hints / Tips
- Replies: 41
- Views: 12205
- Thu Dec 20, 2007 9:35 pm
- Forum: Media Room
- Topic: Videos
- Replies: 9431
- Views: 1178008
- Thu Dec 20, 2007 9:34 pm
- Forum: Media Room
- Topic: Videos
- Replies: 9431
- Views: 1178008
LOL JLV i am actually working on this track :wink: Yours look pretty good.... The first section should be more like a triple, double, double, single..... or if you are fast, triple, triple, triple. Most likely the inside of the 1st jump will be a roller and some riders will roll in, then triple, tr...
- Thu Dec 20, 2007 5:55 am
- Forum: Media Room
- Topic: Videos
- Replies: 9431
- Views: 1178008
I've got a new video up on the videos page. It's a supercross track based on the Anaheim 1 map on supercross.cc.com. It's way way too tight to play well, but it is fun in its own way.
- Wed Dec 19, 2007 11:58 pm
- Forum: General Discussion
- Topic: demo
- Replies: 5
- Views: 1759
- Wed Dec 19, 2007 11:14 pm
- Forum: Track Editing
- Topic: Textures?
- Replies: 10
- Views: 4254
- Wed Dec 19, 2007 10:35 pm
- Forum: General Discussion
- Topic: haha... we all new it was coming MvA Untamed VS MXSIM
- Replies: 26
- Views: 5483
- Wed Dec 19, 2007 10:27 pm
- Forum: Track Editing
- Topic: Friction maps
- Replies: 28
- Views: 4708
- Wed Dec 19, 2007 10:15 pm
- Forum: Track Editing
- Topic: Textures?
- Replies: 10
- Views: 4254
- Tue Dec 18, 2007 5:52 am
- Forum: Track Editing
- Topic: Textures?
- Replies: 10
- Views: 4254
Here's the command line tool I use to make the tilemap: texindexer.exe And the color to texture table image (just a 2x1 ppm file, brown and green): colortotextable.ppm It is a bitch to invoke. I run it from make, but a bat file would work too. Here's the line from my Makefile: texindexer >tilemap te...
- Tue Dec 18, 2007 3:02 am
- Forum: Track Editing
- Topic: tutorial
- Replies: 2
- Views: 2018
- Mon Dec 17, 2007 9:51 pm
- Forum: General Discussion
- Topic: Seat bounce?
- Replies: 6
- Views: 1894
You can already sit down going up a jump and get a slight boost from it, but to get the full seat bounce effect I'll need to do a nicer job on the rider positioning. Don't expect that for a few months at least. At the moment, I'm just trying to get some tracks made so I can release the full game. So...
- Mon Dec 17, 2007 9:32 pm
- Forum: Track Editing
- Topic: Textures?
- Replies: 10
- Views: 4254
The values in the tilemap are defined by the file "texturelist". Here is what the texturelist from the blank track looks like - dirt.ppm 1 20 50 grass.ppm dirt-grass-0001.ppm dirt-grass-0010.ppm dirt-grass-0011.ppm dirt-grass-0100.ppm dirt-grass-0101.ppm dirt-grass-0110.ppm dirt-grass-0111.ppm dirt-...
- Mon Dec 17, 2007 12:53 am
- Forum: Track Editing
- Topic: Try to keep the track editing stuff in here.
- Replies: 1
- Views: 1853
Try to keep the track editing stuff in here.
I've given out about as many track editior logins as I want to (not that I won't give out any more, but I don't want to draw any more attention to it). So if you guys could keep the editor related stuff in here I'd appreciate it.