
But through the whoops.....

But If I get it to sit well through the whoops it won't corner, I can't seem to find a happy medium.
Where as the old snapshot I could rail sx in my sleep.
At least IRL, if your rebound damping is stiff (100 in MXS) you are as slow as the options allow. Slow rebound causes packing and a loss of traction just as you are describing. The faster the rebound, the faster the tire gets back on the ground.MixinGas535 wrote:I've put about 10-12 hours in just trying to get a new setup dialed in since the update. I just can't get a good setting in the rear. No matter what I do it always packs up and loses traction in the rear at the end of breaking bumps. Also kicking on small rollers jump faces etc. even with rebound dampening on high/low at 100. (On either version) I do find the 450 does it wayyyy less than the 250f
go into ur mx simulator install folder and rename the newest snapshot mxTWells166 wrote:with the new snapshot it wont let me connect to servers directly from the mx sim server page, can someone help please
Change random stuff till you find something that works, At least thats what I didMixinGas535 wrote:Someone please help me. I understand the basics of suspension and currently studying up on the suspension bible, but being relatively new to it I have trouble identifying the problems. After many different setups from other people as well as hours turning clickers on my own I am still constantly having problems with breaking bumps and whoops, always at the end of a series of them like this. Everything else is fine except being kicked by the occasional roller. I can post current setup if need be. I used to be able to fly around any natl. wfo, 250 or 450. But since last weeks update I am plagued by this, and I can barely make it around tracks like Hangtown or RedBud on a 250f. Below is a Slow Mo video of my woes haha. I usually go in hotter than this but lately I have been losing my comfort with speed.
https://youtu.be/JAbBu6mGoaE
Jared133mx wrote:if you have anything else to say you can shoot my mom a message
(as always, as relates to real life, not sure if everything is exact in MXS)MixinGas535 wrote:Thanks for the reply checkerz, I guess i didnt word it properly, but yeah I am having the packing issue because of the high rebound dampening I have to use to not get kicked on jumps etc. I know that is considered low speed rebound though. But having load speed rebound cranked a fair amount and backing off on the high speed rebound damp. I still get the same effect. I think I may try using a softer spring rate in the rear with more preload. I know its not the best representation, but watching in 3rd person it seems as though the shock has way more downtravel than uptravel. I have always used about 37-40mm preload in past snapshots but I guess its time to try something else
I'm only speaking of the real life comparisons because everytime I've tried to bring this thinking to MXS, it hasn't really worked. Now, that could be because it isn't realistic, it could be because the tracks are so much different, it could be I'm doing it wrong or tuning the wrong places. I'm not a tech, I don't work on or direct guys on what to do with suspension. I'm just the marketing guy. Basically I know just enough to get myself into trouble.onefoureight wrote:Chex, if you were to make a setup for sim. What would it look like?
Would you be able to post or inbox me your sx setup? I'd really like to try it out.