2015-09-21 snapshot

Post anything about MX Simulator here. Please. I'm begging you.
onefoureight
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Re: 2015-09-21 snapshot

Post by onefoureight »

I can get my setup to were it handles beautifully.

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But through the whoops.....

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But If I get it to sit well through the whoops it won't corner, I can't seem to find a happy medium.

Where as the old snapshot I could rail sx in my sleep.
2015 Australian Supercross 450 champion | rF Villain | Wolf Pack Racing Leader | CBL Gaming
MixinGas535
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Re: 2015-09-21 snapshot

Post by MixinGas535 »

I've put about 10-12 hours in just trying to get a new setup dialed in since the update. I just can't get a good setting in the rear. No matter what I do it always packs up and loses traction in the rear at the end of breaking bumps. Also kicking on small rollers jump faces etc. even with rebound dampening on high/low at 100. (On either version) I do find the 450 does it wayyyy less than the 250f
August_DK
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Re: 2015-09-21 snapshot

Post by August_DK »

Guys can anyone help me with getting this new snapshot? because i dont have the "mx.exe" or "mxbin" file in under the mx simulator folder. I have tryed to reinstall MX Sim but i dont know what to do anymore. :|
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checkerz
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Re: 2015-09-21 snapshot

Post by checkerz »

MixinGas535 wrote:I've put about 10-12 hours in just trying to get a new setup dialed in since the update. I just can't get a good setting in the rear. No matter what I do it always packs up and loses traction in the rear at the end of breaking bumps. Also kicking on small rollers jump faces etc. even with rebound dampening on high/low at 100. (On either version) I do find the 450 does it wayyyy less than the 250f
At least IRL, if your rebound damping is stiff (100 in MXS) you are as slow as the options allow. Slow rebound causes packing and a loss of traction just as you are describing. The faster the rebound, the faster the tire gets back on the ground.
MixinGas535
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Re: 2015-09-21 snapshot

Post by MixinGas535 »

Thanks for the reply checkerz, I guess i didnt word it properly, but yeah I am having the packing issue because of the high rebound dampening I have to use to not get kicked on jumps etc. I know that is considered low speed rebound though. But having load speed rebound cranked a fair amount and backing off on the high speed rebound damp. I still get the same effect. I think I may try using a softer spring rate in the rear with more preload. I know its not the best representation, but watching in 3rd person it seems as though the shock has way more downtravel than uptravel. I have always used about 37-40mm preload in past snapshots but I guess its time to try something else
TWells166
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Re: 2015-09-21 snapshot

Post by TWells166 »

with the new snapshot it wont let me connect to servers directly from the mx sim server page, can someone help please
JS19
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Re: 2015-09-21 snapshot

Post by JS19 »

TWells166 wrote:with the new snapshot it wont let me connect to servers directly from the mx sim server page, can someone help please
go into ur mx simulator install folder and rename the newest snapshot mx
MixinGas535
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Re: 2015-09-21 snapshot

Post by MixinGas535 »

Someone please help me. I understand the basics of suspension and currently studying up on the suspension bible, but being relatively new to it I have trouble identifying the problems. After many different setups from other people as well as hours turning clickers on my own I am still constantly having problems with breaking bumps and whoops, always at the end of a series of them like this. Everything else is fine except being kicked by the occasional roller. I can post current setup if need be. I used to be able to fly around any natl. wfo, 250 or 450. But since last weeks update I am plagued by this, and I can barely make it around tracks like Hangtown or RedBud on a 250f. Below is a Slow Mo video of my woes haha. I usually go in hotter than this but lately I have been losing my comfort with speed.

https://youtu.be/JAbBu6mGoaE
Rush
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Re: 2015-09-21 snapshot

Post by Rush »

MixinGas535 wrote:Someone please help me. I understand the basics of suspension and currently studying up on the suspension bible, but being relatively new to it I have trouble identifying the problems. After many different setups from other people as well as hours turning clickers on my own I am still constantly having problems with breaking bumps and whoops, always at the end of a series of them like this. Everything else is fine except being kicked by the occasional roller. I can post current setup if need be. I used to be able to fly around any natl. wfo, 250 or 450. But since last weeks update I am plagued by this, and I can barely make it around tracks like Hangtown or RedBud on a 250f. Below is a Slow Mo video of my woes haha. I usually go in hotter than this but lately I have been losing my comfort with speed.

https://youtu.be/JAbBu6mGoaE
Change random stuff till you find something that works, At least thats what I did
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Jared133mx wrote:if you have anything else to say you can shoot my mom a message :wink:
MixinGas535
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Re: 2015-09-21 snapshot

Post by MixinGas535 »

after taking note of what kind of input im doing when it happens. it only happens under braking, if i just WFO it and overshoot the berm it stays upright fine and follows the bumps
checkerz
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Re: 2015-09-21 snapshot

Post by checkerz »

MixinGas535 wrote:Thanks for the reply checkerz, I guess i didnt word it properly, but yeah I am having the packing issue because of the high rebound dampening I have to use to not get kicked on jumps etc. I know that is considered low speed rebound though. But having load speed rebound cranked a fair amount and backing off on the high speed rebound damp. I still get the same effect. I think I may try using a softer spring rate in the rear with more preload. I know its not the best representation, but watching in 3rd person it seems as though the shock has way more downtravel than uptravel. I have always used about 37-40mm preload in past snapshots but I guess its time to try something else
(as always, as relates to real life, not sure if everything is exact in MXS)

Rebound will not cause you to get kicked off of jumps. If you push down on the shock of your bike in the pits, and let it go, does it jump off the ground? That is the most force it will ever rebound with. Your rear wheel does not rebound on a jump face until the force pushing it to the ground is released (when the rear tire leaves the lip).

Kicking off a jump face is likely the cause of being either too soft (bottoming out on the face) or too stiff (deflecting when it hits the face).
onefoureight
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Re: 2015-09-21 snapshot

Post by onefoureight »

Chex, if you were to make a setup for sim. What would it look like?

Would you be able to post or inbox me your sx setup? I'd really like to try it out.
2015 Australian Supercross 450 champion | rF Villain | Wolf Pack Racing Leader | CBL Gaming
SOAB_465
Posts: 535
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Re: 2015-09-21 snapshot

Post by SOAB_465 »

Love this snap shot!

I built what seems like a drop-out shock for out doors and it has unreal traction. By playing with LS I can get the bike to stay up in the stroke better in supercross without deflecting as bad in the whoops. I get a few extra legs-off crashes, but only in the kind of situations that involve an ambulance IRL.

I give the rising rate and HS/LS updates both 10/10
checkerz
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Re: 2015-09-21 snapshot

Post by checkerz »

onefoureight wrote:Chex, if you were to make a setup for sim. What would it look like?

Would you be able to post or inbox me your sx setup? I'd really like to try it out.
I'm only speaking of the real life comparisons because everytime I've tried to bring this thinking to MXS, it hasn't really worked. Now, that could be because it isn't realistic, it could be because the tracks are so much different, it could be I'm doing it wrong or tuning the wrong places. I'm not a tech, I don't work on or direct guys on what to do with suspension. I'm just the marketing guy. Basically I know just enough to get myself into trouble.

With that said, if I have a setup, I can usually tune it from there, but coming up from scratch or getting the ballpark isn't something I'm good at.

I don't have my own setup, I just steal one from the suspension wizard every week. He's still at the lab working with this new snapshot.

And this brings up another question. Are we turning the compression/rebound adjuster or changing valving stacks? Are all of the stacks at the same curve?
ShackAttack12
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Re: 2015-09-21 snapshot

Post by ShackAttack12 »

I haven't had much time to test the latest snap, but i will say the setup that i posted for the 9-21 snap still seems to work well even though theres twice as much high speed damping. People can start with that and maybe drop 10-15% off the high speed dampers and it should be a good base.
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
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