Change... is good- READ

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ShackAttack12
Posts: 3131
Joined: Fri May 09, 2008 1:51 am
Location: San Diego, CA

Re: Change... is good- READ

Post by ShackAttack12 »

James, i agree with everything you have said. I'm glad JLV has already considered it in the future.

I'm gonna throw in my honesty here....

Basically there needs to be a place that makes hosting and joining servers MUCH EASIER, a place to bring the community together.

From all my experience with past Mx games,there is one very important thing that keeps games alive.... a lobby system of some sort...just like the MSN gaming zone back in the MCM2 days.

What i mean by this is a place everyone can join and see everyone who is currently playing around the world. There is a main lobby system with a main chat area, and a list of all the people in the chat on the side. Then, in the center, you'll have room slots where people can host games visible to everyone in the lobby. People can host open rooms or private rooms, set player limits, etc etc. Inside each room slot will be its own chat room for people inside that room. Everyone in the room can ready up or the host can launch the game, which will launch MXS into multiplayer.

Heres a 2 minute mock up job of what it could look like (of course, it could look more pretty):

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ShackAttack12
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ddmx
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Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI

Re: Change... is good- READ

Post by ddmx »

I as well as everyone else who posted, completely agree with this. JLV, you have brought this game to places you probably never imagined, and to take it to that next step I think you need help. Coding is your baby, thats what we can't do, but there are at least a few very talented people within this community ready to redo the stock tracks, redo the stock models, make graphics, whatever, for free in order to push this game to the next level. I think it's fair in saying that you need our help as much as we need yours.

-David
LuizH
Posts: 1354
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Re: Change... is good- READ

Post by LuizH »

ddmx488 wrote:I as well as everyone else who posted, completely agree with this. JLV, you have brought this game to places you probably never imagined, and to take it to that next step I think you need help. Coding is your baby, thats what we can't do, but there are at least a few very talented people within this community ready to redo the stock tracks, redo the stock models, make graphics, whatever, for free in order to push this game to the next level. I think it's fair in saying that you need our help as much as we need yours.

-David
I agree plus i wouldnt care to colaborate for free, i ve never got payed to edit and i m also no part of a future video game industry :)
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JB323
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Re: Change... is good- READ

Post by JB323 »

well if you have dedicated servers im more then sure they can handle more players, as for bandwith reasons... were handling just fine on non dedicated servers with servers with 15 minimum players on personal networks. As for lagg issues, that shouldn't be your responsibility, yes the coding has effects but people are not setting up there settings to there computer performance.

i support shack too 100% with servers lobby... from this week alone. trying to set up a server and run it is way to complicated even for my self i still have yet to get it working, and adding more servers really wont help anything, just split the game up more and more. I think we all want a few good populated servers then a bunch of 1 man servers.Also about the post about the rate of bandwith needed...possibly upgrade the connection or try new servers companies ? or new locations ?
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PINNEDTOWIN
Posts: 349
Joined: Sat Mar 14, 2009 6:33 am
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Location: Tucson, AZ

Re: Change... is good- READ

Post by PINNEDTOWIN »

If having those slots open 24/7 puts you over a bandwidth limit then could you just have more slots open during busier hours of the day? It seems like these demands are not that difficult to meet and the results would be great for this game.
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danny
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Re: Change... is good- READ

Post by danny »

Yeah, if i could benefit in any way i'd be glad to help out.
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jlv
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Re: Change... is good- READ

Post by jlv »

mxer323 wrote:well if you have dedicated servers im more then sure they can handle more players, as for bandwith reasons... were handling just fine on non dedicated servers with servers with 15 minimum players on personal networks. As for lagg issues, that shouldn't be your responsibility, yes the coding has effects but people are not setting up there settings to there computer performance.
A lot of home internet connections are now capable of uploading at 5mbs. You should be able to handle 19 players with that. But if you tried doing that 24/7 your ISP would have a fit.

I'm open to reconfiguring the servers. The stock server should probably stay as it is to remain playable for slow computers. For the rest feel free to give reasonable suggestions.
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DJ99X
Posts: 15524
Joined: Tue Jan 15, 2008 11:36 am
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Re: Change... is good- READ

Post by DJ99X »

PINNEDTOWIN wrote:If having those slots open 24/7 puts you over a bandwidth limit then could you just have more slots open during busier hours of the day? It seems like these demands are not that difficult to meet and the results would be great for this game.
Just having the slots open doesn't use bandwidth. Its when the slots are filled that can be a problem
PINNEDTOWIN
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Re: Change... is good- READ

Post by PINNEDTOWIN »

Then what is the problem with allowing more slots to be open?
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Pumaxcs
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Re: Change... is good- READ

Post by Pumaxcs »

There isn't, it's when the slots become filled they become a problem.
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
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jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
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