MxSimulator is changing for the worse
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Re: MxSimulator is changing for the worse
Having Wheels or Chex charge an entry fee for a season is fine, that's a thankless job as I see most of you are the biggest offenders of ranting against these guys about stupid shit during the season. That's another day. This bullshit of a $100 model is what's totally fucked. Try maybe a fraction of that and it's reasonable. I agree with the topic of this thread and yall are proving it.
jlv wrote:If it weren't for Havoc I'd have been arguing with the 12 year olds by myself.
Re: MxSimulator is changing for the worse
The thing is kids paid for a model one time, now they want to charge for anything they can do, there should really only be 3 things people should charge for, models and RF and high quality tracks, skinning a bike in 30 minutes that looks like shit and charging kids $1-5 bucks thats when its dumb, if people wouldn't have started this ripping shit trend then most creators would probably still release there work for free after a time period, and you cant really bitch about that, because they created it and if they want to keep it to themselves its stupid, they give you an opportunity to have it for a price, almost nothing nice in life is free, sooner everyone learns that the better of the world will be.
Re: MxSimulator is changing for the worse
Yes I am Mason. The software I use is free of use for students, obviously you need a commercial license in order to distribute commercially, which I obtain a personal license through my work. So quick to judge you are.. and grouchy.TeamHavocRacing wrote:What the fuck difference does that make? EAD. You're Mason right? It's the trend towards paid content that you are fostering. Show me a receipt for the software you made the model with and then my butt will heal. Otherwise you're a hypocrite.
Retirement, am I right?!
I could show you my Adobe Suite receipt? How about my Quixel Suite license? (For people who don't know it's a texturing/normal map software). I've invested the money and time into learning a skill, that shockingly enough, I actually get paid for! Now, somehow I stumbled into enjoying making content for this game, and used to at one time release things for free (Crazy I know!

I have not fostered up anything nor do I push nor pull on paid content. People can does as they wish with what is theirs, I simply have pointed out long ago that this is the path things would go down if things continued the way they were going. Now look... I was right!
Right... this is as simple as I can put it. You can 1. Buy it if you want 2. Not buy it because the price is to heavy to justify or 3. Respectfully go EAD.TeamHavocRacing wrote:Having Wheels or Chex charge an entry fee for a season is fine, that's a thankless job as I see most of you are the biggest offenders of ranting against these guys about stupid shit during the season. That's another day. This bullshit of a $100 model is what's totally fucked. Try maybe a fraction of that and it's reasonable. I agree with the topic of this thread and yall are proving it.
You are getting yourself in a discussion that you obviously have no clue on, go take a nap.
Re: MxSimulator is changing for the worse
Back in his day, bike models were only 5 cents, and you got a stick of gum with it.
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Re: MxSimulator is changing for the worse
Thanks Matt. Mason, you're obviously an extreme rarity and exception in this community and I apologize for making an ass out of you and me by assuming. Glad to hear you won't charge any more. You know damn well how much is done with stolen software and Jesse's argument is weak when most of the comments say they don't use Blender. Goddamn right I'm grouchy, with totally shit attitudes and ego's running rampant around here. I've watched it grow from a tight-knit community willing to help each other to becoming a prima donna fest where free weekly content is shit on with some of the most offensive remarks I've seen on the internet.
jlv wrote:If it weren't for Havoc I'd have been arguing with the 12 year olds by myself.
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Re: MxSimulator is changing for the worse
I'm sure that when those bike's go on a Steam sale, I'll buy 'em anyway.
jlv wrote:If it weren't for Havoc I'd have been arguing with the 12 year olds by myself.
Re: MxSimulator is changing for the worse
Here is the deal guys. There are very few people that make really high quality content. Everyone starts out making stuff for free but at some point their skill has a value and its obvious when you start making money at it through other avenues. Everyone is complaining about the current crop of content creators here who want to be paid. Where are all the guys who used to make free content? Exactly, they left.
You have two options.
1.Buy the content if you think it is worth it.
2. Ignore the overpriced content and pretend it never existed.
The thing is that people are making things in order to make money. Without the money it wouldn't exist anyways so what is the point complaining about it not being free? Either it costs money you don't want to spend or it doesn't exist, either way you don't have it so what difference does it make?
You have two options.
1.Buy the content if you think it is worth it.
2. Ignore the overpriced content and pretend it never existed.
The thing is that people are making things in order to make money. Without the money it wouldn't exist anyways so what is the point complaining about it not being free? Either it costs money you don't want to spend or it doesn't exist, either way you don't have it so what difference does it make?
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Re: MxSimulator is changing for the worse
I would be ok paying for rF.
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Re: MxSimulator is changing for the worse
Hey, why doesnt everyone that complains about other people not making stuff for free, make something, then the community will have plenty of free stuff.
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Re: MxSimulator is changing for the worse
That takes way too much time and energy John, come'on, be reasonable. I vote we stick to berating each other about this every-other-month and discouraging new creators by calling any release that isn't 100% perfect "aids." Seems to be working out swimmingly so far...John_Versus-PC wrote:Hey, why doesnt everyone that complains about other people not making stuff for free, make something, then the community will have plenty of free stuff.
Aggressively Mediocre 

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Re: MxSimulator is changing for the worse
I don't think I've ever complained about any free content, just outrageously over-priced content. I thank all and donate to some of the responsible parties for putting on the rF show. No problem.
jlv wrote:If it weren't for Havoc I'd have been arguing with the 12 year olds by myself.
Re: MxSimulator is changing for the worse
I think this statement sums up my opinion rather good. Now I wasn't here when the game started out, yet, I was probably 2 years late. But I've looked at a lot of stuff, older tracks, older bikes, older topics etc, and you can really see that the morality was different back then. People tried to help each other and give good and useful feedback, at least so is my interpretation. Nowadays we have a lot of 15ish kids that are trying to be cool, show off or just be the more respected person by disrespecting one another. We that are 20ish now, were that same age back then, yet I still don't think we were as bad, we at least showed some respect. That's something on internet in general that has disappeared over just the span of a few years, respect. It's rare to be found, just as a diamond in your Big Mac.TeamHavocRacing wrote:I've watched it grow from a tight-knit community willing to help each other to becoming a prima donna fest where free weekly content is shit on with some of the most offensive remarks I've seen on the internet.
I know a lot of ripping and shit has happened, yet so far not to me. That is really discouraging, chasing a lot of talented people away.
My take on the paid content is this:
Models
I do understand why people want to charge for their models, it takes a shit tonne of time to make something qualitative. I've just modeled some basic stuff, took me forever. Sure, those particular projects would have taken 10 minutes for someone experienced, but you have to start out somewhere. I am fine with using all the free models, they are good enough for me and I don't crave the latest of the latest. I choose not to purchase the models and template, because I have no use of the since I can't make any cool skins. One of the best releases IMO, the 2010 Honda, lots of skins and even a test track.
Skins
This is where it gets tricky. As of "legal reasons", I'm quite certain that things uploaded for internet has the "all rights reserved" stamp to them, as JLV stated a while back. Skinning can take time too, yet not as much as modelling. What I think is okay, is to pay someone to make skins for you, like team skins. I have no problem what so ever with that, since that's like placing an order online. You order and pay --> get product. But by doing this, you should have the full permission by the person who created the model that you are using. I'm not in the business of selling skins, so I don't know how people do, but my guess is most people that price skins will not give anything to the original creator of the model(s)/template(s). This could be considered a crime, as the model/template would be copyrighted with people who download the things having no right to: change it, build upon it or remix it, without the permission of the original creator. So by this, I think it's pure bullshit seeing people skins for 1$, 3$ etc. If they would share (or donate) 50% to the original creator, I wouldn't really care too much of permission, as the original creator gets at least half the credit/money. How about selling cut outs? Since a cutout is only a psd file with some layers, NOT attached to the template, you can't do much about it. You could as well have placed it in another way, leaving the buyer with the struggle of fitting it onto the template. Meaning that it in that case would have no connection with the template, but this isn't the case. Most cut outs are for a model/template, but I do not get bothered by this. As I just explained, you could buy a "flat unorganized image" and apply it to the template itself, just that the seller is doing it for you.
Tracks
Selling tracks is not anything I like. However super rare examples, like Niklas sandbox national, I can accept. Since that is so extremely original, and I found that track very good looking too. But just selling stuff that you made is just stupid. Again, if you "hire" someone to make you a compound or so, that is completely okay IMO.
Last but not least Racing
Believe it or not, I am a supporter of pay to race, as long as it is very professionally hosted races, like EMF and RF SX/outdoors, I consider this professionally hosted. You know what you get for your money. I would NEVER pay for random fun races. Also, if you have to pay to race, it would in any situation be nice to see some of the profit going towards a price pool. But prices have to be reasonable too. I wouldn't pay 200$ for a nationals season.
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Re: MxSimulator is changing for the worse
In my opinion this is all fucked because the game itself costs 40$. So you're telling me some people are willing to charge double that for a bike? ok mate that sounds fun.

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Re: MxSimulator is changing for the worse
How old are you? Just wonderingzebzone235 wrote:In my opinion this is all fucked because the game itself costs 40$. So you're telling me some people are willing to charge double that for a bike? ok mate that sounds fun.
Tanner Rogers
Re: MxSimulator is changing for the worse
His profile tells you 15.motokid499 wrote:How old are you? Just wondering
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