JLV pleeeease add this to the game
real 1st person view
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mackan25
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real 1st person view
Yes. It has been brought up before. I know. But I think this would be so sick. Cause I can't ride with the current 1st person. For example when you're turning. You don't really have your head at the same angle. Same for whips. Would be much better if you still saw where you're going.
JLV pleeeease add this to the game
JLV pleeeease add this to the game
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DJ99X
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Re: real 1st person view
Set first person height to 1.00
[/derp]
[/derp]
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mackan25
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Re: real 1st person view
But you still don't see forward if you make a big whip.DJ99X wrote:Set first person height to 1.00
[/derp]
Or do you?
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DJ99X
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Re: real 1st person view
Change the angle....
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mackan25
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Re: real 1st person view
If you whip 90 degrees to the left. The head is still poining where the bike is pointing. I wan the head to still face forwardDJ99X wrote:Change the angle....
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DJ99X
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Re: real 1st person view
You would struggle to land a whip with a view like that
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Mansson#475
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Re: real 1st person view
not if tou saw the front fender all the time.DJ99X wrote:You would struggle to land a whip with a view like that
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DJ99X
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Re: real 1st person view
That makes little to no sense
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yzmxer608
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Re: real 1st person view
You can't have your bike whipped 90 degrees, see you front fender, and still be looking ahead...
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
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SBProductions
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Re: real 1st person view
sure you can its called 3rd person 
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Pumaxcs
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Re: real 1st person view
Well that didn't solve anything with first person now did it?
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SBProductions
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Re: real 1st person view
Are you sure i just didnt blow your mind?
its ok if your jealous of my comment just admit
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mackan25
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Stickerz
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Re: real 1st person view
If you were to try to use a camera moving around that much in a game that requires the level of precision MXS does, it would be disastrous. wouldn't be able to whip, go through whoops very well... If you were to have the FOV high enough to see the front fender all the time, you would be looking at an insane amount of un-playability (stretching). Make sense now?
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richy34
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Re: real 1st person view
Stickerz wrote:If you were to try to use a camera moving around that much in a game that requires the level of precision MXS does, it would be disastrous. wouldn't be able to whip, go through whoops very well... If you were to have the FOV high enough to see the front fender all the time, you would be looking at an insane amount of un-playability (stretching). Make sense now?
may i ask why u put a dl link for the js7 compound in ur name? u didnt make it sooo...

