Auto DL others Graphics
-
sp00ky
- Posts: 50
- Joined: Sun Apr 28, 2013 6:01 pm
- Team: Privateer
- Location: North Carolina
Auto DL others Graphics
When entering a race, sanctioned or just for fun on multiplayer, enabling the game to automatically download others skins would be nice. You also need a download section on here just for the purpose of finding all skins and tracks easier.
-
Wahlamt
- Posts: 7971
- Joined: Mon Sep 13, 2010 3:15 pm
- Team: MLG Compton
- Location: Sweden
- Contact:
Re: Auto DL others Graphics
The thing now would be downloading each people's skin, would have to include the model. That would easily be 30mb each. 30mb x 40riders, quite some loading times. However it would be nice, and it's for sure not impossible.sp00ky wrote:When entering a race, sanctioned or just for fun on multiplayer, enabling the game to automatically download others skins would be nice. You also need a download section on here just for the purpose of finding all skins and tracks easier.
-
erle_vaughan
- Posts: 85
- Joined: Sat Jan 14, 2012 4:30 am
- Team: Privateer
-
nickuzick
- Posts: 3278
- Joined: Mon Oct 14, 2013 9:42 pm
- Location: CA
- Contact:
-
al167
- Posts: 275
- Joined: Sun Jan 01, 2012 10:34 pm
- Team: Privateer
Re: Auto DL others Graphics
It would be good to see other riders, but auto uploading/downloading would be hard to make virus proof.
Another way would be to split up the gear sets so the boots, gloves and gear use a different image.
This way you don't need multiple sets of the same gear with different boot combos ect.
If we had a separate boot skin, you would only need about ten boot skins to have nearly all the different brands. it would be cool with just that. also boot .pngs would only need to be 256x256.
Another idea to save the amount of downloads, is a really good system for overlaying rider names and numbers onto the bike with many different fonts, sizes bold, italic ect, so you don't need a different skin for every rider, just so you can see his number.
this would surly save a lot of texture memory. also keep images small 256x256
Another way would be to split up the gear sets so the boots, gloves and gear use a different image.
This way you don't need multiple sets of the same gear with different boot combos ect.
If we had a separate boot skin, you would only need about ten boot skins to have nearly all the different brands. it would be cool with just that. also boot .pngs would only need to be 256x256.
Another idea to save the amount of downloads, is a really good system for overlaying rider names and numbers onto the bike with many different fonts, sizes bold, italic ect, so you don't need a different skin for every rider, just so you can see his number.
this would surly save a lot of texture memory. also keep images small 256x256
-
erle_vaughan
- Posts: 85
- Joined: Sat Jan 14, 2012 4:30 am
- Team: Privateer
Re: Auto DL others Graphics
Hahahahhahahaaanickuzick wrote:My computer is a potato. It wiil explode


