terrain autosave backup
-
MX181
- Posts: 809
- Joined: Tue Dec 25, 2012 12:45 am
- Location: STRAYA
terrain autosave backup
was just playing around working on a track and done some small changes i was happy with and then bang, my power goes out. usually im half decent with saving immediately after i make changes but this sort off stuff is frustrating. What if the game saved a terrain.bak.png every 5 or 10 minutes so if in the instance it does happen you can retrieve you latest backup file to use instead of starting again. but for now, im not really gained to open the track and see how much work i lost little or large haha. might go do something productive for uni haha, cheers jlv
-
jlv
- Site Admin
- Posts: 15394
- Joined: Fri Nov 02, 2007 5:39 am
- Team: No Frills Racing
- Contact:
Re: terrain autosave backup
It used to save backups of each file when you saved. Turned out it was more annoying to have the extra files to delete so that feature was removed in 2009. What you need is a UPS. It's like a reverse jinx. Your power will never go out once you're prepared for it.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
-
Pumaxcs
- Posts: 13227
- Joined: Sat Dec 15, 2007 11:50 pm
- Team: Kyle/Luiz
- Location: Western, Kentucky
Re: terrain autosave backup
What if it overwrote the back up saves and only doing back up's of ingame changeable files? Like it would make backups of terrain, timing gates, etc but files only changeable through notepad like tilemap not be touched. I remember them being annoying but if it limited what it does it would help.
-
jlv
- Site Admin
- Posts: 15394
- Joined: Fri Nov 02, 2007 5:39 am
- Team: No Frills Racing
- Contact:
Re: terrain autosave backup
IIRC, it only backed up files it was overwriting. Things like lighting and tileinfo weren't changed or backed up.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
-
Pumaxcs
- Posts: 13227
- Joined: Sat Dec 15, 2007 11:50 pm
- Team: Kyle/Luiz
- Location: Western, Kentucky
Re: terrain autosave backup
Would it be possible to add a directory to force them into a folder called "backups" or something like it? I remember the filenames being messy but can't remember if the file sizes were necessarily large. Just when you save if it doesn't detect the file path within the folder it creates one? That could be messier the more I think of it though.
-
jlv
- Site Admin
- Posts: 15394
- Joined: Fri Nov 02, 2007 5:39 am
- Team: No Frills Racing
- Contact:
Re: terrain autosave backup
That's how I have my backups in emacs set up. It is better than having backup files scattered all over the place. I guess for full flexibility I could make it just call an external program before saving. Then you could make a script that does whatever you want.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
-
MX181
- Posts: 809
- Joined: Tue Dec 25, 2012 12:45 am
- Location: STRAYA
Re: terrain autosave backup
i do like the sound of all the "important" editor files saved into say a backups folder idea.
sounds good might look into it actually hahajlv wrote:What you need is a UPS. It's like a reverse jinx. Your power will never go out once you're prepared for it.

