Physics physics physics...
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Sib43
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Physics physics physics...
- When i lean back and brake over bumps, the dude always get sideways.
- When i go through whoops, the rider always get sideways
- When i overjump a jump just a lil bit, the feet always come off the bike
- when i case a jump a lil bit, the feet always come off the bike
- when i land a jump a lil bit sideways, the rider always crashes
- when i land on the rear wheel first, the feet mostly came off over big jumps
......
nothing happens in real life. I think its way too hard to go aggressive and have fun a whole race. Therefore many newbies stop playing this game after 1 hour!
sorry I'm pretty mad right now, but these things need some improvements imo!
- When i go through whoops, the rider always get sideways
- When i overjump a jump just a lil bit, the feet always come off the bike
- when i case a jump a lil bit, the feet always come off the bike
- when i land a jump a lil bit sideways, the rider always crashes
- when i land on the rear wheel first, the feet mostly came off over big jumps
......
nothing happens in real life. I think its way too hard to go aggressive and have fun a whole race. Therefore many newbies stop playing this game after 1 hour!
sorry I'm pretty mad right now, but these things need some improvements imo!
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tyskorn
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- Team: Adept MX Graphics
- Location: Utah, USA
Re: Physics physics physics...
You can change most of your falling issues with suspension and Advanced Stability stuff. The back wheel swapping in the whoops now is from the new flywheel physics and JLV is trying to work that out. I've never really had that problem in the braking bumps you're talking about. But I'm sure it can be fixed with suspension. Raising the Shock Rebound Damping should help you some. Try turning up your Landing Damping Falloff and Landing Damping Factor to help the falling off all the time.
I hope that isn't read in the wrong tone of voice, just trying to help you out!
I hope that isn't read in the wrong tone of voice, just trying to help you out!
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DJD
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Re: Physics physics physics...
Simple facts,
When riding in real life you have thousands of muscles that react to compensate for bike movements.
In MXS, we have a couple buttons and a stick. And a rider that has as much range of motion as a paraplegic.
When riding in real life you have thousands of muscles that react to compensate for bike movements.
In MXS, we have a couple buttons and a stick. And a rider that has as much range of motion as a paraplegic.
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Axle McOctane
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Re: Physics physics physics...
I imagine part of the problem with leaning back while braking is that you are slightly pulling to one side or another.
I changed my controller setup to enable me to press a button to lean forward in the turns. If you have any way to incorporate another button into your configuration so that you can lean back independently of the joystick used for turning, that will probably help.
I changed my controller setup to enable me to press a button to lean forward in the turns. If you have any way to incorporate another button into your configuration so that you can lean back independently of the joystick used for turning, that will probably help.
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Shadow
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Re: Physics physics physics...
- Fixed with suspension settingsSib43 wrote:- When i lean back and brake over bumps, the dude always get sideways.
- When i go through whoops, the rider always get sideways
- When i overjump a jump just a lil bit, the feet always come off the bike
- when i case a jump a lil bit, the feet always come off the bike
- when i land a jump a lil bit sideways, the rider always crashes
- when i land on the rear wheel first, the feet mostly came off over big jumps
- Fixed with suspension settings, upshifting and throttle control
- Fixed with suspension and rider damping settings
- Fixed with suspension and rider damping settings
- Fixed with suspension and advanced stability settings
- Fixed with suspension and rider damping settings
See a pattern here?

Those who possess strength have also known adversity.
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Kawasakis
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Re: Physics physics physics...
It does happen sometimes but not every time you hit the jump.. Probably suspension is the thing like Shadow said.
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WhMx179
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- Location: Deep in the Heart of Autumn
Re: Physics physics physics...
seriously, mess with you rider settings like rider damping and rider spring etc. it seriously helped me MORE than only adjusting my suspension. I started with stock settings, edited my rider setting FIRST and then after did my suspension and got a really great comfortable setup. It helped me out, give it try 

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jlv
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Re: Physics physics physics...
I'm fully aware that the stabilizer has room for improvement.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
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Mikey
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Re: Physics physics physics...
Kids are idiots to think its suspention. DJDs only one who has riden irl.
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tyskorn
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Re: Physics physics physics...
On the game it can mostly be fixed by suspension. This is a game we are talking about. Not real life....
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magnusson
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Re: Physics physics physics...
this is a motocross simulator, so its a pose to simulate motocross. and whit stock suspension irl we don't fall off that easily(is what he probably going for
right?) anyways. if i where jlv i would not just have everything in the suspension settings just at the middle, i would make a good realistic suspension and when you download the game it has a good/better stock suspension. that's just how i would do it....
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Mikey
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Re: Physics physics physics...
Its not a game, its a simulator.
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DJ99X
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Re: Physics physics physics...
I reckon this problem might be associated with the rider leaning back too far. As you lean back, you are essentially extending a spring. Leaning all the way back will limit the amount of movement the rider has to absorb bumps. Try leaning back slightly, as this should lighten up the front wheel, but also allow for some arm movement which should help stability.Sib43 wrote:- When i lean back and brake over bumps, the dude always get sideways.
Of course, I could be pulling all of this out of my arse, and might not be true at all.
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jlv
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Re: Physics physics physics...
The stabilizer could do a better job of keeping things straight though. On the other hand, that will just let people go faster. No matter how good the stabilizer is you'll still have to push things to the limit to keep up with the fastest riders.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
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If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
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Sib43
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Re: Physics physics physics...
maybe then we have more room to go aggressive!jlv wrote:The stabilizer could do a better job of keeping things straight though. On the other hand, that will just let people go faster. No matter how good the stabilizer is you'll still have to push things to the limit to keep up with the fastest riders.
well, i think its not all about suspension when i compare to real life ridin!


