Released Track Objects

All about making tracks for MX Simulator
mxrewind665
Posts: 2603
Joined: Sat Feb 12, 2011 4:12 pm
Team: FlowTech
Location: New England USA
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Re: Released Track Objects

Post by mxrewind665 »

Thank you!!! :)
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Stormz
Posts: 2015
Joined: Wed May 12, 2010 7:52 pm
Location: US of A
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Re: Released Track Objects

Post by Stormz »

SMR 510RR wrote:Better late than never right?

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I am releasing my PortaPotty, its the one that was introduced on Budds and has been on a couple RF tracks since. Its still a work in progress, I want to fix the smoothing on the roof but people have been asking for it so here it is.

The download contains:
The JM
The skins I have been using (diffuse, spec, and norm)
Template so you can do whatever you want to it (names better be funny but not immature)

Before everyone freaks out because it is "high poly" I will tell you that it actually is not...The whole thing ready to rock and roll is 153 polys, I would make a LOD but I dont think it is even necessary.

DL link:http://www.mediafire.com/?z5ev25nn8m91n91
Could you put this wonderful model on the YZ250 model? I would very mush like-a riding it.
Phathry25
Posts: 7481
Joined: Sat Dec 01, 2007 1:09 am
Team: No Frills Racing
Location: WI
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Re: Released Track Objects

Post by Phathry25 »

The download contains the JM dumbass... :roll:
blaster70
Posts: 89
Joined: Mon Apr 09, 2012 7:35 pm
Team: Privateer
Location: Wisconsin

Re: Released Track Objects

Post by blaster70 »

anybody willing to make an object or two for my upcoming replica?

treestand:
https://www.dropbox.com/s/4z74hpypk7warp1/IMG_0128.JPG

powerline:
skip to 0:50 https://www.youtube.com/watch?v=JuSZgAnyb6I
heres a little better view https://www.dropbox.com/s/0mf1do1p66qqxk7/overlay.PNG

PM me if you're interested.
MotoOption
Posts: 44
Joined: Sat Jan 08, 2011 10:17 pm
Team: MotoOption
Location: Ontario, NY
Contact:

Re: Released Track Objects

Post by MotoOption »

Whats up MXS!!!

We have re-created our MotoOption Race Track Vending Set Up for all of you to use in your tracks. Our boy Mona went to town on this thing and it looks killer! We would love to see this on all the MotoOption Track Contest submissions and also feel free to use in on other builds as well.

Image
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Mona wrote:
Release notes:
- 690 triangles
- 2048x2048 texture
- 1024x1024 normal map
- 1x1 spec
Download


let us know if you have any questions! Thanks for supporting MXS and MotoOption

http://www.MotoOption.com
760Liam
Posts: 1404
Joined: Sun Jul 03, 2011 5:33 pm
Location: California

Re: Released Track Objects

Post by 760Liam »

That looks so sick!!!!! Can't wait to see this on some national tracks! :D
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barrington314
Posts: 6614
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: Released Track Objects

Post by barrington314 »

760Liam wrote:That looks so sick!!!!! Can't wait to see this on some national tracks! :D
lol with 1 round left!
That is sweet though. Would love to see some more stuff like that.
mxrewind665
Posts: 2603
Joined: Sat Feb 12, 2011 4:12 pm
Team: FlowTech
Location: New England USA
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Re: Released Track Objects

Post by mxrewind665 »

barrington314 wrote:
760Liam wrote:That looks so sick!!!!! Can't wait to see this on some national tracks! :D
lol with 1 round left!
That is sweet though. Would love to see some more stuff like that.
I may use it for a track... :wink:
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ant40c
Posts: 641
Joined: Mon Oct 22, 2012 4:27 pm
Location: FL

Re: Released Track Objects

Post by ant40c »

Ya same it looks sick!
twistmoto
Posts: 195
Joined: Tue Jul 24, 2012 11:27 pm
Team: TwistMoto Racing
Location: Arizona
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Re: Released Track Objects

Post by twistmoto »

I am releasing all of the objects I have built for my tracks. I have been meaning to do this for a while just hadn't got around to it till today. Anyways I have included all Blends, PSDs, JMs, etc., that were used when I made them. This also includes the Semi Truck I released a while back with some major updates. (I saw one of the teams use it in a render, and saw that the updated one was a hundred times better lol, oops.)
Anyways use them, abuse them, and make them better if you are of a mind to...
Thanks. ;)

http://www.mediafire.com/download/324g6 ... Release.7z

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Three Flag Poles with other country flags in the PSD.

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4-Wire Ranch Fence with wood posts. Has different corners so the fence matches up no matter what way you take it. Can be tricky to figure out... ;)

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Basic Bike Stand based on the Matrix Concepts M2 Worx Stand

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Basic Mueller enclosed shop

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Lucas Oil Finish Line

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These two buildings were made for Rewind's Hemond track. All three are included.

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A replica of the Motorcycle Superstore Holeshot Banner? used during the MX Season

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Basic Hay Barn

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Trackside Removable Fence

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Updated Peterbilt Racing Rig.

http://www.mediafire.com/download/324g6 ... Release.7z
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waynesim
Posts: 519
Joined: Fri Dec 30, 2011 4:48 am
Team: Privateer
Location: Nelson,New Zealand

Re: Released Track Objects

Post by waynesim »

WOW! awesome Twist,thank you very much....great work :)
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MX PRODIGY 17
Posts: 3275
Joined: Tue Apr 12, 2011 9:36 pm
Team: TBR
Location: New Jersey

Re: Released Track Objects

Post by MX PRODIGY 17 »

MotoOption wrote:Whats up MXS!!!

We have re-created our MotoOption Race Track Vending Set Up for all of you to use in your tracks. Our boy Mona went to town on this thing and it looks killer! We would love to see this on all the MotoOption Track Contest submissions and also feel free to use in on other builds as well.

Image
Image
Mona wrote:
Release notes:
- 690 triangles
- 2048x2048 texture
- 1024x1024 normal map
- 1x1 spec
Download


let us know if you have any questions! Thanks for supporting MXS and MotoOption

http://www.MotoOption.com
Saw the setup at Kroc! Looks awesome!
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twistmoto
Posts: 195
Joined: Tue Jul 24, 2012 11:27 pm
Team: TwistMoto Racing
Location: Arizona
Contact:

Re: Released Track Objects

Post by twistmoto »

New Supercross objects and Stadium objects (USA football field). Should be everything in the pic and in my new SX track (Minus the tuff blocks, the blend is horrific!!! ;) . Thanks.

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http://www.mediafire.com/download/yhnwe ... rossObj.7z
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Boblob801
Posts: 3998
Joined: Mon Nov 16, 2009 4:59 am
Team: <3 Andy
Location: New Zealand
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Re: Released Track Objects

Post by Boblob801 »

Clay....... Thank you, thank you very much. I was just about to start on the exact same objects you just produced. You saved me some time =p
Hi
waynesim
Posts: 519
Joined: Fri Dec 30, 2011 4:48 am
Team: Privateer
Location: Nelson,New Zealand

Re: Released Track Objects

Post by waynesim »

It looks awesome...many thanks :D
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