Test these objects...

All about making tracks for MX Simulator
Motoboss
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Re: Test these objects...

Post by Motoboss »

Objects work great ..Glad to see the over under bridge
The bike reacted nicely over all the only problem I seen was the bike kind of going into the rocks a little
Great work :)
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ddmx
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Joined: Sun Apr 20, 2008 3:36 pm
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Re: Test these objects...

Post by ddmx »

Lots of copying and pasting. I did one once that had something like 2000 and it really didn't take that long. After multiplayer is finished it would be nice to have the collision system use meshes for collision detection. Not sure on the difficulty, but seeing as how you, JLV, have made such an amazing game, I'm sure you can handle it.
DJ99X
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Re: Test these objects...

Post by DJ99X »

Actually, I wrote a program to write out the spheres for me. Stuff doing it myself!
mace-x
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Re: Test these objects...

Post by mace-x »

DJ wrote:Actually, I wrote a program to write out the spheres for me. Stuff doing it myself!
so..., with that u can make an object, import to a jm file into mx sim and add collision to it?
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