Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
Mbutler183
Crushed Dissenter
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Re: Upcoming Tracks and Track Objects #2

Post by Mbutler183 »

Garasaki wrote:omg google translater failed you badly...
:lol: :lol:
Mr.lolo
Posts: 68
Joined: Tue Jun 02, 2009 11:58 pm

Re: Upcoming Tracks and Track Objects #2

Post by Mr.lolo »

your already very happy that I translate into English the French phrase - 'if I'm not pissed I'll have to write words in French! - '
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Upcoming Tracks and Track Objects #2

Post by Duckstream »

Mr.lolo wrote:This is not over I'm a replica or jet known throughout my childhood so I is or is the place for passing fireman;)


aaaahahahhaahaaaaaaaaahahahahahahah.... god damit, im glad i dont use translators :DDD


sorry to laugh but its hilarious :D
hvpunk62
Posts: 2658
Joined: Tue Nov 04, 2008 11:42 pm

Re: Upcoming Tracks and Track Objects #2

Post by hvpunk62 »

Garasaki wrote:omg google translater failed you badly...
born2ride #771
Posts: 388
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Location: France

Re: Upcoming Tracks and Track Objects #2

Post by born2ride #771 »

my new little supercross track. it isn't finished ;)
thanks to ddmx for his supercross' textures :)

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alanb_96
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Re: Upcoming Tracks and Track Objects #2

Post by alanb_96 »

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magnusson
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Re: Upcoming Tracks and Track Objects #2

Post by magnusson »

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thx to MX196 for the image and tested it
made whit SX Jump By: Checkerz448 and Wilson ATV
of course not done...
vurbmoto wrote: - Kevin Windham is still a BOSS
My Release's on PureMXS
Wilson
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Re: Upcoming Tracks and Track Objects #2

Post by Wilson »

Hmmm....Maybe a couple more triples? 9 or 10 should do it.
no but seriously lol try using the edit>scale a little more to get jump variation. Also what about the start?
blaster99
Posts: 53
Joined: Wed Sep 16, 2009 11:46 pm

Re: Upcoming Tracks and Track Objects #2

Post by blaster99 »

Let me know if you have any questions about the track, I ride it pretty often.
magnusson
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Re: Upcoming Tracks and Track Objects #2

Post by magnusson »

Wilson wrote:Hmmm....Maybe a couple more triples? 9 or 10 should do it.
no but seriously lol try using the edit>scale a little more to get jump variation. Also what about the start?
i know there no start i was not really making a track to release had nothing to do but going to make less triples lol didn't see how many they where... :|
vurbmoto wrote: - Kevin Windham is still a BOSS
My Release's on PureMXS
born2ride #771
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Re: Upcoming Tracks and Track Objects #2

Post by born2ride #771 »

area freeride in work

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toonys66
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Re: Upcoming Tracks and Track Objects #2

Post by toonys66 »

it ll be cool to put some ramps, like a artificial freestyle area also on the side!! maybe in a stadium? can it be possible?? it ll be great, a nice freeride area and a stadium like the one of staydown, warehouse, or other indoor area like this with an inside artificial freestyle place, x game style!!! will be the best freestyle place, either you go freeride or you go freestyle indoor, or both!! i ll like it
good job btr!!
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Tom cortvriendt
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Re: Upcoming Tracks and Track Objects #2

Post by Tom cortvriendt »

I agree with Toony , like twitch and Adams and friends are doing at Freeriding, with ramps it would be amazing!
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
DJ99X
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Re: Upcoming Tracks and Track Objects #2

Post by DJ99X »

Hopefully I stay motivated with the track this time round:

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v3Nx
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Re: Upcoming Tracks and Track Objects #2

Post by v3Nx »

Those track textures are aweeesoome :). Joking, good luck with it.
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Voutare wrote:That would have been funny if I got it the first time, but I had to read it a couple times over. :(
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