Wow those whoops gives me an eye orgasm
Now when we can lean I love to ride hard whoops, I've converted my mva track and i just love trying to ride its sand whoops. Having trouble riding got so much more fun now with the new rider. (Dj I know you hate them, ill change those for just for you )
Hey guys , here is my 2nd track . Please dont look for objects and textures i havent worked on them
Actually i'm working on terrain , i think thats pretty good , there are whoops a lot ... i hope you like whoops
Dont look for this fucking shit Photoshop edit on photo lol
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
lol , I know
When i finish the track i gonna add my own texture , put textures on game is not very fast and easy then i like to make finish the displacent for first step
BITCHHHHH
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
ohh why do i even try
i couldnt figure out how to get the l3dt terrian in so its gonna be flat im an idiot i know i followed a tutorial step by step and it didnt work
hey mittocs i could use some ideas i have three jumps so far but im out of ideas well at least without hills im out of ideas
just to see if you guys could help me out a little
why does it make like bumbs on the sides of the jumps when i make them
"90 percent of the game is half mental"-Yogi Berra Thanks To Kawasakis For The Sig
Mittocs wrote:looks good. Man only if I would take the time to learn how to make a disp. I think I would be a good track designer, I have so many ideas.
lol yeah .... but like my friend said
You can't be a game maker just cuz you have ideas
You need know how put them , and thats really hard .... always you can't put 50% of your ideas in track ... Who make tracks know what i mean
Anyways thanks
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.