the jumps all look like they need more of a gradual curve where they fade into the ground.
also, some of the berms look like they could be more built up, the mxs physics love big sx bowl turns
Thanks for the feed back guys
The track is basically just the beginning layout I just wanted to get my ideas down before I forgot them now im gonna go back and fine tune things and change up stuff
So ya I still have a lot of work to do
Also Im gonna try and get wingman to help me work up some textures for it hopefully
Are those the mva premade jumps and berms by any chance? I tried doing that one time and the quality was less than superb. Shack, you might want to actually sharpen the sides of those jumps.
ddmx488 wrote:Are those the mva premade jumps and berms by any chance? I tried doing that one time and the quality was less than superb. Shack, you might want to actually sharpen the sides of those jumps.
Nah, this whole track was made from scratch in PS. I've tried using both mva and mcm2 disp maps that i had laying around and the MXS physics just dont agree...
I will be sharpening up the sides once im done tweaking it a bit. Overall i like how it has turned out though.