texture question?

All about making tracks for MX Simulator
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hvpunk62
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texture question?

Post by hvpunk62 »

is ther any way i could skin the track like this froma top view instead of are current system
http://i30.photobucket.com/albums/c301/ ... stss-1.jpg
LuizH
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Re: texture question?

Post by LuizH »

as far as i know its impossible cause this game uses a decal system its nice but this way of the picture would be allot better
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DJ99X
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Re: texture question?

Post by DJ99X »

The best way to get that to work, would be to use that image as shading.ppm, and use desaturated decals underneath. That would combine both MVA and MXS track texturing methods, and would look might good in my opinion
Voutare
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Re: texture question?

Post by Voutare »

Or you can do what Gordy did with Donington, which is make a 1025 decal, and scale it to 1025(I think), and place it dead center on the map. It'd be shit quality, so you can just raise up the image size.
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DJ99X
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Re: texture question?

Post by DJ99X »

But if you want the fine detail of the dirt, you will need a tileable dirt texture underneath. Reducing the opacity of the overlay image just doesnt have the same effect as setting it to a mode like 'overlay', like photoshop.
Voutare
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Re: texture question?

Post by Voutare »

Yea, exactly. Which is why this system is far superior over the MvA texturing system. But don't listen to me, I've never even seen the MvA editor, let alone did anything with it.
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FactoryBR21
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Re: texture question?

Post by FactoryBR21 »

Whatever , you can get more detail on decals system but you spend fucking 15hours trying get a descent decal while you can make a fucking badass textures in 1hours if it was MVA system
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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
DJ99X
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Re: texture question?

Post by DJ99X »

Depends on who it is. I can whip up a good looking track texture in 10 minutes
FactoryBR21
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Re: texture question?

Post by FactoryBR21 »

its funny because you are the only guy who likes this system and can do good textures.... Half of people around here could make MVA textures really easy and think almost impossible make good decals.
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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Pumaxcs
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Re: texture question?

Post by Pumaxcs »

I can use the MXS way tons better than anything I could do for MVA.
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kawirider238
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Re: texture question?

Post by kawirider238 »

hvpunk62 wrote:is ther any way i could skin the track like this froma top view instead of are current system
http://i30.photobucket.com/albums/c301/ ... stss-1.jpg
Is that Atlanta Supercross you are working on?
DJ99X
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Re: texture question?

Post by DJ99X »

That is wingmans track
FactoryBR21
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Re: texture question?

Post by FactoryBR21 »

Aface's atlanta and wingyman is making a texture for the track...
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Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
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