Bigger Evironments?

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HolstadMX
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Bigger Evironments?

Post by HolstadMX »

is it possible to make the whole map larger?.
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cpt_Slow
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Re: Bigger Evironments?

Post by cpt_Slow »

i think editing the terrain.hf works, make the second number higher to increase the scale, and the last two numbers change maximum and minimum height i think from what i can work out :?
HolstadMX
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Re: Bigger Evironments?

Post by HolstadMX »

that just makes the tiles bigger
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jlv
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Re: Bigger Evironments?

Post by jlv »

You have to increase the dimension in terrain.hf to 10, resize terrain.png and shading.ppm to 2049x2049 and pad the tilemap out to 1024x1024 bytes. Here's a new blank that has been resized like that:

http://mxsimulator.com/tracks/blankhuge.zip

With scale=2 this will be 4096x4096 feet. If you have a weak system this may give you trouble as it will use 4x as much memory for a lot of things.
DJ99X
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Re: Bigger Evironments?

Post by DJ99X »

Yeah, I've noticed with a few tracks that the terrain puts alot of strain on the computer when they are highly detailed (like ATOC's track). Might keep away from these size maps then...
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