mudd terrain
-
jace#359
- Posts: 135
- Joined: Wed Aug 12, 2009 5:08 pm
- Team: Privateer
- Contact:
mudd terrain
where do you get the mud treeain like on windcott? and how do you put it on the track?

Mittocs wrote:I kno ur mom was working on some quality dance moves. She was showing me on the pole the other nightddmx488 wrote:So I kno gio is working on some quality skins,who else is working on some quality stuff?
-
yzmxer608
- Posts: 15352
- Joined: Mon Dec 29, 2008 4:30 am
- Team: SYS
- Location: Wisconsin, U.S.A
Re: mudd terrain
The look of mud or the "feeling" of mud? The look is decals, the "feeling" is a separate tilemap.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
-
jace#359
- Posts: 135
- Joined: Wed Aug 12, 2009 5:08 pm
- Team: Privateer
- Contact:
Re: mudd terrain
where do i get that separate tilemap at?

Mittocs wrote:I kno ur mom was working on some quality dance moves. She was showing me on the pole the other nightddmx488 wrote:So I kno gio is working on some quality skins,who else is working on some quality stuff?
-
dms
- Posts: 203
- Joined: Sat Sep 12, 2009 2:41 am
Re: mudd terrain
you can get it from the newtiletest track.link here download newtiletest.zip http://mxsimulator.com/tracks/ then just copy and paste the tile info file from newtile test track into your tracks folder . open up editor and click on tilemap then click on the little square picture under where it says radius untill it goes to mud. then place it on the track
dms 56


-
mxkid592
- Posts: 168
- Joined: Sat Aug 15, 2009 6:18 pm
- Team: Privateer
- Location: apple valley
Re: mudd terrain
i did this, it comes with 2 grass colors, stock dirt and two others right? well i think mud and sand are showing up white when i click on the squares it goes light grass darker grass dirt, then when i click 2 more times it shows a white box,white box than grass. i dont know if its that exact order but im sure youll get the hint lol. well do you know whats wrong? if so please get back at me. thanks!dms wrote:you can get it from the newtiletest track.link here download newtiletest.zip http://mxsimulator.com/tracks/ then just copy and paste the tile info file from newtile test track into your tracks folder . open up editor and click on tilemap then click on the little square picture under where it says radius untill it goes to mud. then place it on the track

Uploaded with ImageShack.us
You dont need hand guards if you know you will be in front.
Check out some of my mxs whips they are sick!!! http://www.youtube.com/watch?v=eGTfb6xUElE
-
mxkid592
- Posts: 168
- Joined: Sat Aug 15, 2009 6:18 pm
- Team: Privateer
- Location: apple valley
Re: mudd terrain
well do any of you guys know were i can find the decal? i got the tilemap i was thinking tilemap was look, but now i know. can someone send me a link of the decal please? or tell me how i can add more traction to the mud? thanks

Uploaded with ImageShack.us
You dont need hand guards if you know you will be in front.
Check out some of my mxs whips they are sick!!! http://www.youtube.com/watch?v=eGTfb6xUElE