My last skin:
2014 Kawasaki Monster Energy
2014 Kawasaki Monster Energy camo
Kawasaki Team Chevy Trucks (2003)
Kawasaki Monster Energy limited edition Thunder Valley (2008)
looks sick man, but is it really necessary to have norm/spec for each skin separate? The pack could be like half the size if they are the same. check the SAFing tutorial i made, its for gear, but it works exactly the same for everything else and it will save space and memory the game uses
p2sta wrote:looks sick man, but is it really necessary to have norm/spec for each skin separate? The pack could be like half the size if they are the same. check the SAFing tutorial i made, its for gear, but it works exactly the same for everything else and it will save space and memory the game uses
I know this technical and i use it but here I have a problem when I try in game that aren't my norm on the skin then I do one norm/spec for each skin.
p2sta wrote:looks sick man, but is it really necessary to have norm/spec for each skin separate? The pack could be like half the size if they are the same. check the SAFing tutorial i made, its for gear, but it works exactly the same for everything else and it will save space and memory the game uses
I know this technical and i use it but here I have a problem when I try in game that aren't my norm on the skin then I do one norm/spec for each skin.
Make sure you check the box when safing or else it won't work .
when using the saf creator, you need to check the Strip folder from path box, otherwise its safed inside the folder, which makes the problem. You can also open the saf pater in notepad++ and just remove the folder from the file names manually. but the checkbox should work fine if you use the same saf creator as most of the guys around