Sky Limits Raceway

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Bubba_Stewart
Crushed Dissenter
Posts: 131
Joined: Sat Sep 24, 2011 10:22 pm
Team: Privateer

Sky Limits Raceway

Post by Bubba_Stewart »

***THIS TRACK IS FOR 125 ONLY***
Hey guys I have finally finished my first texture track,
I would like to say thankyou to
Lindgren#119
Gornall#43
Oxleey#
I really hope you guys enjoy this one,And thankyou for downloading:)


http://www.puremxs.com/Tracks/TrackView ... rackID=295
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JLV Is Da Man!
DJD
Posts: 2757
Joined: Thu Oct 02, 2008 12:56 am

Re: Sky Limits Raceway

Post by DJD »



Im kidding, but seriously, try to take more time with your tracks. Sit down and plan a track that will be both fun and challenging.

Make the jumps look natural and try to make realistic ruts. If you want to make a track people will enjoy, you have to slow down and pay attention to the details.

:)
Bubba_Stewart
Crushed Dissenter
Posts: 131
Joined: Sat Sep 24, 2011 10:22 pm
Team: Privateer

Re: Sky Limits Raceway

Post by Bubba_Stewart »

DJD wrote:

Im kidding, but seriously, try to take more time with your tracks. Sit down and plan a track that will be both fun and challenging.

Make the jumps look natural and try to make realistic ruts. If you want to make a track people will enjoy, you have to slow down and pay attention to the details.

:)
Yeah thanks for the advice, it was my first textured track.
Right now i am planning a track and im probably going to take 2 weeks to build texture etc.
Thanks, Bubba#537
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JLV Is Da Man!
DJD
Posts: 2757
Joined: Thu Oct 02, 2008 12:56 am

Re: Sky Limits Raceway

Post by DJD »

You know how long i worked on Pala and Black Mesa? Like 8 months! Lol. I would sit down for like an hour every few days and work on one section at a time until i was happy with it.

I try to pay attention to every detail, so that in the end its a solid track all around. Those two are pretty much my only good tracks, cause i made myself slow down.
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