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If your topic doesn't contain a track link, this is the wrong place to post it.
jgmtbike
Posts: 757 Joined: Sat Jun 08, 2013 5:24 am
Team: WiLdSiDesigns (JGMX)
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by jgmtbike » Sat Jul 07, 2018 3:57 am
Chandler Bloxom
Posts: 285 Joined: Fri Nov 21, 2014 7:22 pm
Team: DaBaum Designs
Location: Terrell, TX
Contact:
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by Chandler Bloxom » Sat Jul 07, 2018 4:05 am
LETS GO FINALLY!!!!!!!!!
Chandler Bloxom
Posts: 285 Joined: Fri Nov 21, 2014 7:22 pm
Team: DaBaum Designs
Location: Terrell, TX
Contact:
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by Chandler Bloxom » Sat Jul 07, 2018 4:07 am
The gates are invisible JGMX they don't show up at all
jukabalamx94
Posts: 278 Joined: Sun Jul 17, 2016 3:16 pm
Team: AZDesignGFX
Location: Brazil
Contact:
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by jukabalamx94 » Sat Jul 07, 2018 4:09 am
Winner of the third edition of "Design my bike" by MxWayGamer
2018 JGMX Loretta Lynn's 250B/450B Top10 Overall
Chandler Bloxom
Posts: 285 Joined: Fri Nov 21, 2014 7:22 pm
Team: DaBaum Designs
Location: Terrell, TX
Contact:
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by Chandler Bloxom » Sat Jul 07, 2018 4:15 am
The track was so rushed! its nothing like Freestone and I live by freestone
lukescheff
Posts: 151 Joined: Thu Jun 05, 2014 4:57 pm
Team: Nexus
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by lukescheff » Sat Jul 07, 2018 4:27 am
Chandler Bloxom wrote: The gates are invisible JGMX they don't show up at all
same
jgmtbike
Posts: 757 Joined: Sat Jun 08, 2013 5:24 am
Team: WiLdSiDesigns (JGMX)
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by jgmtbike » Sat Jul 07, 2018 4:45 am
Chandler Bloxom wrote: The track was so rushed! its nothing like Freestone and I live by freestone
care to explain?
Chandler Bloxom
Posts: 285 Joined: Fri Nov 21, 2014 7:22 pm
Team: DaBaum Designs
Location: Terrell, TX
Contact:
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by Chandler Bloxom » Sat Jul 07, 2018 4:50 am
jgmtbike wrote: Chandler Bloxom wrote: The track was so rushed! its nothing like Freestone and I live by freestone
care to explain?
The finish line is more curved and bigger and the turn after the finish is more curved also and the sand section is way bigger than what they are and certain sections are way too small and needs more elevation on some parts.
SamLance217
Posts: 8 Joined: Wed Sep 06, 2017 7:08 am
Team: WildSide Designs
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by SamLance217 » Sat Jul 07, 2018 4:57 am
best track creator in the game!!!!!
Jakob Hubbard
Posts: 1202 Joined: Fri Nov 24, 2017 3:16 am
Team: Phil's
Location: Cold
Contact:
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by Jakob Hubbard » Sat Jul 07, 2018 4:57 am
Chandler Bloxom wrote: The gates are invisible JGMX they don't show up at all
Jakob Hubbard
Posts: 1202 Joined: Fri Nov 24, 2017 3:16 am
Team: Phil's
Location: Cold
Contact:
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by Jakob Hubbard » Sat Jul 07, 2018 4:59 am
Jakob Hubbard wrote: Chandler Bloxom wrote: The gates are invisible JGMX they don't show up at all
nvm I thought you meant timing gates.
still work fine
Jakob Hubbard
Posts: 1202 Joined: Fri Nov 24, 2017 3:16 am
Team: Phil's
Location: Cold
Contact:
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by Jakob Hubbard » Sat Jul 07, 2018 4:59 am
Jakob Hubbard wrote: Chandler Bloxom wrote: The gates are invisible JGMX they don't show up at all
nvm I thought you meant timing gates.
still work fine
Jakob Hubbard
Posts: 1202 Joined: Fri Nov 24, 2017 3:16 am
Team: Phil's
Location: Cold
Contact:
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by Jakob Hubbard » Sat Jul 07, 2018 5:02 am
you guys must be doing something wrong because the directory line is correct
Motodude622
Posts: 125 Joined: Tue Apr 18, 2017 6:49 pm
Team: Privateer
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by Motodude622 » Sat Jul 07, 2018 5:15 am
the starting gates dont work