SHHH server is (WAS) a secrettJared133mx wrote:its up in stormz
2012 Motosport rF National - Rd9 - Southwick
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If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
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MX PRODIGY 17
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Re: 2012 Motosport rF National - Rd9 - Southwick

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InsaneFMX
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Re: 2012 Motosport rF National - Rd9 - Southwick
It never was a secret if the server is on the server list pageMX PRODIGY 17 wrote:SHHH server is (WAS) a secrettJared133mx wrote:its up in stormz

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Ohagan75
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SEAL5326
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Re: 2012 Motosport rF National - Rd9 - Southwick
Braaaapppp!
"It's Bubba's Time, It's Showtime!"
[color=#BF0000]jlv[/color] wrote:Sorry I don't ban over first turn pileups.
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Brina927
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Re: 2012 Motosport rF National - Rd9 - Southwick
Your best track yet
My Stats
Discord: MxBrina#9694
Discord: MxBrina#9694
jlv wrote:Team Motosport Honda's Brina made MX Simulator history as she became the first woman to take a win in a major series.
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squirrelboy86
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Re: 2012 Motosport rF National - Rd9 - Southwick
I agree. Probably the most fun track of the year, especially for us 450 riders we usually don't get to go as wide open as thisBrina927 wrote:Your best track yet
Click for go fast.Roy Mitchell wrote:I got cockblocked by the refrigerator
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mxsisboss
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Re: 2012 Motosport rF National - Rd9 - Southwick
Awesome! Thanks hagg!
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
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Scotty226
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Re: 2012 Motosport rF National - Rd9 - Southwick
Great track. Thanks!
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R0gersism
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Re: 2012 Motosport rF National - Rd9 - Southwick
Sweet track. Just started playing this game no more than 3 weeks ago and this track is easy to pickup on.
<iframe width="560" height="315" src="http://www.youtube.com/embed/WdmvORDaEYg" frameborder="0" allowfullscreen></iframe>
<iframe width="560" height="315" src="http://www.youtube.com/embed/WdmvORDaEYg" frameborder="0" allowfullscreen></iframe>
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pinit24/7#12
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Re: 2012 Motosport rF National - Rd9 - Southwick
U lost me at "dry" 
Nick Pleshek #132
i7 3770k | XFX R9 290 Black Edition | Mushkin 8gb 2133 | Corsair C70 Military GreenKTM57 wrote:Brady's just mad because his mom is a planet and she regularly gets annihilated.
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DJ99X
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Re: 2012 Motosport rF National - Rd9 - Southwick
I'm guessing by the fact that he mentioned its a dry version, that he is probably making a wet version.
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Mikey
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Re: 2012 Motosport rF National - Rd9 - Southwick
GJ Hagg.
The feeling of railing a Southwick sand berm around a 180* turn with a tree in the middle is so sick!
The feeling of railing a Southwick sand berm around a 180* turn with a tree in the middle is so sick!
My photography work
www.mikeowenphotographer.com
www.mikeowenphotographer.com
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Motofinne #375
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Re: 2012 Motosport rF National - Rd9 - Southwick
the track is awesome, it really has the deep sand feel in it! Thanks!
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toonys66
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Re: 2012 Motosport rF National - Rd9 - Southwick
Awesome!! thanks a lot for all your hard work in making all these siiick tracks!!!! they are all great!!
this one is really nice, i like everything, traction, bumps, roost, flow.... thanks again.
this one is really nice, i like everything, traction, bumps, roost, flow.... thanks again.

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SCHAFFERNOCKER
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Re: 2012 Motosport rF National - Rd9 - Southwick
I loaded this thing up last night, right before the rF race. Stormz server was packed. So i default to full screen.
Fucking incredible what you guys have been doing with these tracks lately. Its insane how unreal these things are starting to feel. I honestly felt like I was sitting on the gate about to take off IRL. Good work. The track width is perfect, traction is bogging down a 450.. like it should. Ruts are perfect, breaking bumps are gnarly, but just enough you can still blitz over them, or if you come up on one wrong you get out of rythm.
This game is killing my performance IRL. I go out to the track like im about to pop the big triple with a huge whip on the first lap and that never happens lol. Good work to everyone who is helping build this game.
Fucking incredible what you guys have been doing with these tracks lately. Its insane how unreal these things are starting to feel. I honestly felt like I was sitting on the gate about to take off IRL. Good work. The track width is perfect, traction is bogging down a 450.. like it should. Ruts are perfect, breaking bumps are gnarly, but just enough you can still blitz over them, or if you come up on one wrong you get out of rythm.
This game is killing my performance IRL. I go out to the track like im about to pop the big triple with a huge whip on the first lap and that never happens lol. Good work to everyone who is helping build this game.

