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Voutare
Posts: 4891 Joined: Sun Jan 13, 2008 5:22 am
Team: Privateer
Location: Southern Vermont
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Post
by Voutare » Sun Mar 16, 2008 6:29 pm
Backwoods SX.
Attachments
Backwoods SX.rar
(662.25 KiB) Downloaded 2132 times
kawa77
Posts: 126 Joined: Mon Jan 14, 2008 5:00 pm
Team: Privateer
Location: Spain
Post
by kawa77 » Sun Mar 16, 2008 6:38 pm
yaya first person to download
kawa77
Posts: 126 Joined: Mon Jan 14, 2008 5:00 pm
Team: Privateer
Location: Spain
Post
by kawa77 » Sun Mar 16, 2008 7:22 pm
yo voutare whats ure fastest lap on this track?
by far theeee best supercross track about
i can rip thru this track
love it
Joe
Posts: 2971 Joined: Wed Dec 19, 2007 10:17 pm
Team: MXSP
Location: PEI,Canada
Post
by Joe » Sun Mar 16, 2008 7:28 pm
man i loved Springsburg so im sure ill love this one im gunan download it now
Joe
Posts: 2971 Joined: Wed Dec 19, 2007 10:17 pm
Team: MXSP
Location: PEI,Canada
Post
by Joe » Sun Mar 16, 2008 7:53 pm
after riding 10 laps this is a fun track but i feel you rushed into release of this one your jumps seem to need more work they are to boxy looking and your burms need work too i love the feel of teh track tho just need some more time into it i think
Joe
Voutare
Posts: 4891 Joined: Sun Jan 13, 2008 5:22 am
Team: Privateer
Location: Southern Vermont
Contact:
Post
by Voutare » Sun Mar 16, 2008 9:36 pm
Pinhead wrote: after riding 10 laps this is a fun track but i feel you rushed into release of this one your jumps seem to need more work they are to boxy looking and your burms need work too i love the feel of teh track tho just need some more time into it i think
Joe
Yeah, I know.
I never had plans to finish this track, after finding out the AI can't support supercross that well.
I planned to redo the entire thing, top to bottom, but there really wasn't any point.
Joe
Posts: 2971 Joined: Wed Dec 19, 2007 10:17 pm
Team: MXSP
Location: PEI,Canada
Post
by Joe » Sun Mar 16, 2008 9:41 pm
o ok still fun track tho lol by the way i probably but 200 laps in Springsburg
Voutare
Posts: 4891 Joined: Sun Jan 13, 2008 5:22 am
Team: Privateer
Location: Southern Vermont
Contact:
Post
by Voutare » Mon Mar 17, 2008 12:09 am
I've probably got 500 in with the AI alone.
It's a pretty fun track, so it doesn't get that boring running the AI though.
Joe
Posts: 2971 Joined: Wed Dec 19, 2007 10:17 pm
Team: MXSP
Location: PEI,Canada
Post
by Joe » Mon Mar 17, 2008 12:42 am
it gets boring after a while lol i like the sx tho its fun
Joe
Posts: 2971 Joined: Wed Dec 19, 2007 10:17 pm
Team: MXSP
Location: PEI,Canada
Post
by Joe » Mon Mar 17, 2008 2:46 am
1:12.8 is my fastest so far
motox161
Posts: 520 Joined: Fri Jan 25, 2008 3:06 am
Location: Arizona
Post
by motox161 » Mon Mar 17, 2008 5:33 am
so far my best is a 1:09:70
i triple teiple triple in the first section ... its pretty hard to do without falling
Gourley #13
Joe
Posts: 2971 Joined: Wed Dec 19, 2007 10:17 pm
Team: MXSP
Location: PEI,Canada
Post
by Joe » Mon Mar 17, 2008 12:11 pm
o really the first rythem section after the whopps i duble triple tiple single its hard ill try your way it might be faster
enzopersson
Posts: 1598 Joined: Thu Jan 31, 2008 8:38 pm
Team: Privateer
Post
by enzopersson » Mon Mar 17, 2008 3:55 pm
i love it cuz its really hard to do the tripple tripple, i love hard tracks. i think some burms are good but it could have been a few more, Peace out!
Voutare
Posts: 4891 Joined: Sun Jan 13, 2008 5:22 am
Team: Privateer
Location: Southern Vermont
Contact:
Post
by Voutare » Mon Mar 17, 2008 8:43 pm
I usually double triple, triple.
The AI sucks to bad to do any triples in the section though. I think that the AI doesn't know how to clutch, so they can't get the speed for anything.
mulishatroop88
Posts: 749 Joined: Mon Mar 17, 2008 6:47 pm
Team: Privateer
Location: Lake Havasu AZ
Post
by mulishatroop88 » Wed Mar 19, 2008 2:47 pm
how do i ride the track i downloaded it then i tried to put the map.png and terrain.png but it didnt show then i put the whole folder in there still didnt work ... help
WHOA THERE