2013 X Games Moto X Racing

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MOTOZ293
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2013 X Games Moto X Racing

Post by MOTOZ293 »

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DM 119
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Re: 2013 X Games Moto X Racing

Post by DM 119 »

Honestly looks really rushed... but everybodys first track sucks pretty much. I hope you dont take that the wrong way! Keep trying and just go on the track editing section and take tips from there! Good Luck! :)
MOTOZ293
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Re: 2013 X Games Moto X Racing

Post by MOTOZ293 »

Thanks Man!!! and i was ready for the worst lol.
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mxrewind665
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Re: 2013 X Games Moto X Racing

Post by mxrewind665 »

MOTOZ293 wrote:Thanks Man!!! and i was ready for the worst lol.
Shoot me a pm and I can help with many basics of track editing. That will at least give you a more decent track. Im willing to help someone who is willing to try. :wink:
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WellsMX524
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Re: 2013 X Games Moto X Racing

Post by WellsMX524 »

You really need a new computer man....
MOTOZ293
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Re: 2013 X Games Moto X Racing

Post by MOTOZ293 »

Why?
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WellsMX524
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Re: 2013 X Games Moto X Racing

Post by WellsMX524 »

MOTOZ293 wrote:Why?
13fps and your track is on like...32x32 ground texture and you don't see a problem?
McLovin
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Re: 2013 X Games Moto X Racing

Post by McLovin »

WellsMX524 wrote:
MOTOZ293 wrote:Why?
13fps and your track is on like...32x32 ground texture and you don't see a problem?
Lol I wanted to say that so bad...
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ABRacing18
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Re: 2013 X Games Moto X Racing

Post by ABRacing18 »

Wow look spot on, I love the detail in the Staple Center arena.
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MOTOZ293
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Re: 2013 X Games Moto X Racing

Post by MOTOZ293 »

Re: 2013 X Games Moto X Racing
Unread postby WellsMX524 » August 14th, 2013, 1:18 pm
13fps and your track is on like...32x32 ground texture and you don't see a problem?
Thats bc i had the model geometric detailed all way up!!!!!Calm down this is my first track at least people are nice enough to help instead of being jerks about it
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g-dub
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Re: 2013 X Games Moto X Racing

Post by g-dub »

ABRacing18 wrote:Wow look spot on, I love the detail in the Staple Center arena.
ha ahhahaha classic!!
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motoman9898
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Re: 2013 X Games Moto X Racing

Post by motoman9898 »

MOTOZ293 wrote:
Re: 2013 X Games Moto X Racing
Unread postby WellsMX524 » August 14th, 2013, 1:18 pm
13fps and your track is on like...32x32 ground texture and you don't see a problem?
Thats bc i had the model geometric detailed all way up!!!!!Calm down this is my first track at least people are nice enough to help instead of being jerks about it
+1
FlyinHigh
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Re: 2013 X Games Moto X Racing

Post by FlyinHigh »

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That's with all setting maxed out, think you need a new pc yet? By the way, just because its your first time releasing something doesn't mean it has the right to suck. It only sucks if you make it suck. So don't get all mad when people say It sucks when you weren't even willing to put forth any effort whatsoever to make it look good. So do yourself a favor and get a new computer, and the next time you make something to release, set high standards for yourself and spend some time on it... If you do those 2 things (3 if you add the new computer) you'll never have to release anything bad ever again :lol:
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Ohagan75
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Re: 2013 X Games Moto X Racing

Post by Ohagan75 »

Nicely ripped yoshy pipe. Good job :roll:
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FlyinHigh
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Re: 2013 X Games Moto X Racing

Post by FlyinHigh »

Not ripped, we got permission... try again...
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