Well, seeing everyone wants SX, I thought I'd follow the trend. Its alot easier than some of the other tracks that have been posted. Heres a picture (hope you don't mind me using the stadium JLV....)-
Didn't even bother with AI, mainly for fun this track, although it would be good to use multiplayer....
really fun track i love the stadium lining up on the gate with the lights in your eyes was cool i dono i might be doin somethign wrong but everyones jumps shoot me nose heavy and i do a front flip all the time
Arcade physics? I dont see the problem with the real physics at like a 35-40 stability. Aside from that discussion, this track looks real nice and replicates the Toronto supercross perfectly. A few of the jumps are near impossible though with the real physics. I'm trying to adjust the suspension though to see if it'll make a difference.
#189
"This game will always be about pushing it right to the edge without going over .... to keep up with the top riders you will still have to be right on the edge of control." - jlv
tobz173 wrote:
Thats all i do. ill get flamed for this but i find the arcade a bit more realistic, although you sucks you cant whip with it.
Yeah, I agree partially with you there. I find the standard physics don't allow you to correct yourself enough
Yeah thats what i'm finding. Its very slow in getting the bars straight again.
I have to say, i think the Arcade physics are a complete waste of time. I think it completely takes away the spirit of the whole simulator. I also find it harder to use, it seems unatural.