2016 rF Gaming Pro and Amateur Nationals

Organize races and post results here
chaseb31
Posts: 749
Joined: Wed Apr 23, 2014 12:33 am
Team: BPC | let's get it
Location: Portland, Oregon

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by chaseb31 »

NoFear345 wrote:Sooooo how about these v2 versions rf... anyday now
Would be great to get a reply so we aren't gettin frame drops cuz of a mountain no one can see :roll:
Image
Chase Blakely | Oregon Based
NoFear345
Posts: 1590
Joined: Mon Mar 07, 2011 5:13 am
Team: IG: @dryan345
Location: California

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by NoFear345 »

chaseb31 wrote:
NoFear345 wrote:Sooooo how about these v2 versions rf... anyday now
Would be great to get a reply so we aren't gettin frame drops cuz of a mountain no one can see :roll:
Image
SMR 510RR
Posts: 2526
Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by SMR 510RR »

Put this in your personal folder:
http://www.mediafire.com/download/g8wi7 ... delete.saf

This will replace the crowd and mountain with blank JMs.
chaseb31
Posts: 749
Joined: Wed Apr 23, 2014 12:33 am
Team: BPC | let's get it
Location: Portland, Oregon

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by chaseb31 »

SMR 510RR wrote:Put this in your personal folder:
http://www.mediafire.com/download/g8wi7 ... delete.saf

This will replace the crowd and mountain with blank JMs.
Thank you VERYYYYY MUCHHHH
Image
Chase Blakely | Oregon Based
aeffertz
Posts: 4039
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by aeffertz »

chaseb31 wrote:
NoFear345 wrote:Sooooo how about these v2 versions rf... anyday now
Would be great to get a reply so we aren't gettin frame drops cuz of a mountain no one can see :roll:
You'd probably get less frame drops of you weren't playing on one of these.

Image
Image
WellsMX524
Posts: 2111
Joined: Sun Feb 05, 2012 7:23 am
Team: Aspect Visual Co.
Location: Illinois/Wisconsin

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by WellsMX524 »

It would be great to receive an email about the track release.
damon99
Posts: 1254
Joined: Sat Mar 16, 2013 5:21 pm
Team: MXSG
Location: Indiana

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by damon99 »

WellsMX524 wrote:It would be great to receive an email about the track release.
+1
Image
checkerz
Posts: 8791
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by checkerz »

Track download links will be available on the rF event page (upon normal release times approximately Monday-Wednesday prior to the race). Tracks will be linked to each member and may not be shared. You must use your link and your registration key for tracks to function properly.
dbaum25moto
Posts: 2013
Joined: Sun Aug 04, 2013 1:33 am
Team: DBD
Location: Indiana

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by dbaum25moto »

WellsMX524 wrote:It would be great to receive an email about the track release.
Image
Ktmrdr11
Posts: 889
Joined: Tue Mar 13, 2012 4:25 am
Team: I think Vurb
Location: Joplin, MO

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Ktmrdr11 »

I mean we never got one before so dont know whats so different now.
KTM57
Posts: 13863
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by KTM57 »

checkerz wrote: Track download links will be sent to your email inbox weekly (upon normal release times approximately Monday-Wednesday prior to the race). Tracks will be linked to each member and may not be shared. You must use your link and your registration key for tracks to function properly.


This was quoted before, but has been edited out of the post it originally came from.

http://forum.mxsimulator.com/viewtopic. ... 1&p=713364
This is a block of text that can be added to posts you make. There is a 255 character limit.
NoFear345
Posts: 1590
Joined: Mon Mar 07, 2011 5:13 am
Team: IG: @dryan345
Location: California

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by NoFear345 »

aeffertz wrote:
chaseb31 wrote:
NoFear345 wrote:Sooooo how about these v2 versions rf... anyday now
Would be great to get a reply so we aren't gettin frame drops cuz of a mountain no one can see :roll:
You'd probably get less frame drops of you weren't playing on one of these.

Image
Ive got a gtx 970 dawg
Image
checkerz
Posts: 8791
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by checkerz »

KTM57 wrote:
checkerz wrote: Track download links will be sent to your email inbox weekly (upon normal release times approximately Monday-Wednesday prior to the race). Tracks will be linked to each member and may not be shared. You must use your link and your registration key for tracks to function properly.


This was quoted before, but has been edited out of the post it originally came from.

http://forum.mxsimulator.com/viewtopic. ... 1&p=713364
It was also then updated and posted that track links would be on rF site. In order to get everyone the track as soon as possible, wheels busted his butt to get the site to auto generate tracks for each person.
Racers52
Posts: 3245
Joined: Sun Feb 03, 2013 8:10 pm
Location: Texas
Contact:

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Racers52 »

NoFear345 wrote:Ive got a gtx 970 dawg
Sim is a CPU intensive game, I'd recommend upgrading that CPU too 8)
NoFear345
Posts: 1590
Joined: Mon Mar 07, 2011 5:13 am
Team: IG: @dryan345
Location: California

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by NoFear345 »

i5 should be plenty for sim no?
Image
Post Reply