2013 Race Factory Gaming Nationals
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Re: 2013 Race Factory Gaming Nationals
i hope it doesnt lag like budds creek did...
jlv wrote:Because he didn't come in here and confess like an idiot.Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
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Re: 2013 Race Factory Gaming Nationals
that doesnt even make sense.GustavoMX930' wrote:i hope it doesnt lag like budds creek did...
you guys, its the same track as last year that checkerz and company made. Thanking me is pointless and so is complaining. like 2 things were changed to match the real track changes. awood added some statues, but also took out the shp files for the trees and removed some of the other way off track trees. So if it lags for you, idk what to tell you. Time to put up some money if you want to play PC games. Ive had zero frame rate problems so far this year.
sorry for asshole mode, but the noob a few pages back pissed me off. Ruined it for everyone.
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Re: 2013 Race Factory Gaming Nationals
Wow, such a good track! Thanks barrington and all the guys who worked on it!
jlv wrote:Because he didn't come in here and confess like an idiot.Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Re: 2013 Race Factory Gaming Nationals
Hey guys,
I know Im a bit late but I've been away. Can someone link me to somewhere I can d/l Washougal? Theres no link on RFG anymore to get it and I dont really wanna miss out haha
I know Im a bit late but I've been away. Can someone link me to somewhere I can d/l Washougal? Theres no link on RFG anymore to get it and I dont really wanna miss out haha
Re: 2013 Race Factory Gaming Nationals
checkerz wrote:https://www.dropbox.com/s/v55j6kxxso3ro ... lfiles.zip
Washougal 2013 a bit early. Check back for a low-res possibility or an updated version for the race (not sure if there will be, but stay posted just in case).
Tony Spinelli updated my original displacement to 7.5 standards. Thanks Tony.
DJ did original visuals.
I updated lighting, decals, shadows to improve fun factor (easier to see bumps/ruts) at the sacrifice of realism (sorry!).
Getting the track out early because I heard some guys got the beta early and wanted to keep it fair.
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Re: 2013 Race Factory Gaming Nationals
I think the changes made the track more fun. Unfortunately, I think it's also going to be more one lined but should make for fun racing as long as guys use their head when racing close.
Re: 2013 Race Factory Gaming Nationals
What changes?checkerz wrote:I think the changes made the track more fun. Unfortunately, I think it's also going to be more one lined but should make for fun racing as long as guys use their head when racing close.
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Re: 2013 Race Factory Gaming Nationals
FFS andrew
You guys are going to have to download new timing gates. and idk what the fuck to do about qualifying times now.
You guys are going to have to download new timing gates. and idk what the fuck to do about qualifying times now.
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Re: 2013 Race Factory Gaming Nationals
barrington314 wrote:FFS andrew
You guys are going to have to download new timing gates. and idk what the fuck to do about qualifying times now.
GOOD JOB AWOOD

Tiller Crocker wrote:Look at those handlebar guards
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Re: 2013 Race Factory Gaming Nationals
Seems like someone pissed in Barrington's Cheerios this morning.
Thanks for the track release cant wait to play it



Thanks for the track release cant wait to play it
Robert Wilson | AektivCo


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Re: 2013 Race Factory Gaming Nationals
wait. hold the phone. everyone hold off on the awood hate for a moment.Yamahaman95 wrote:barrington314 wrote:FFS andrew
You guys are going to have to download new timing gates. and idk what the fuck to do about qualifying times now.
GOOD JOB AWOOD
August, I think you and I both got confused in the server. too many people trying to say something at once. the gates are fine.
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Re: 2013 Race Factory Gaming Nationals
lmao. its more my bad.
seriously laughing so hard right now.
seriously laughing so hard right now.