2016 rF Gaming Pro and Amateur Nationals

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Dunivant25
Posts: 1256
Joined: Tue Sep 25, 2012 10:41 pm

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Dunivant25 »

Tracks good.

Only problems I have in certain sections the shading is off on ruts, and can barely see them.

Some of the ruts could have been made a little deeper, but all good.

Thanks RF for another track.
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team canada
Posts: 431
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Location: Canada

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by team canada »

Huntermx164 wrote:traction sucks :evil:
pretty sure its the same as last yr bud
Rush
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Rush »

Huntermx164 wrote:traction sucks :evil:
I think it's you that sucks
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Jared133mx wrote:if you have anything else to say you can shoot my mom a message :wink:
SMR 510RR
Posts: 2526
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by SMR 510RR »

yzmxer608
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Location: Wisconsin, U.S.A

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by yzmxer608 »

Jones221 wrote:sos broken pc
What was it?
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Zmen36
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Zmen36 »

rip Millville 2K16 and many years to come... :cry:
yzmxer608
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by yzmxer608 »

Zmen36 wrote:rip Millville 2K16 and many years to come... :cry:
You mad?

Traction is grippier than ever (besides the 2008 version), the first section has a nice rut in the middle now, section before chadapult seems easier than last year, rough down first big downhill seems smaller, going down Mt. Martin there's no drop off to overjump and to judge speed off of, left hander after is bowled out now, there's no split section towards the end anymore to worry about.

But RIP all the Millville's to come right :roll:. Track seems good to me boys.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
mxsrider96
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Location: Indiana

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by mxsrider96 »

I've only done a couple laps, but from what I can tell the terrain seems really good. I'm having SOME fps issues, but not enough to worry. Shading is a little upsetting as there are at least two ruts that I can't see at all, but I'd still give it a 7.5/10
WAR CRY <3
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AHeckman2
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by AHeckman2 »

huh, dats peerty n33t, doubt it will last

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AHeckman2
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by AHeckman2 »

Um, physics?

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blind bryan
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by blind bryan »

Pushin The Limits wrote:RedBud results for Ams?
DonnieTheDealer
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by DonnieTheDealer »

I don't want to be a dick or sound like I'm bashing the rF crew, but are the versions of the track not all tested? I don't get how tracks get released when the bumps and ruts blend in with the ground. It isn't something that isn't noticeable. Whether the track is 100% perfect or complete shit, doesn't matter when Everything blends in. And you are delusional if you think any sane person would build a super pc to play one game.
All in all, thanks for the tracks so far this year, and for hosting. Hopefully we have an sx next year.
2016 MXSON Champion 2014 MXSON Champion Won highpoint on a 125 Good at Raging It's Whatever
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rmitch524
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Joined: Mon Jan 02, 2012 10:43 pm
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Location: Arizona

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by rmitch524 »

I built a computer to play this game. Not delusional at all.
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Blake_901
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Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Blake_901 »

Connor gather your marbles for a second.
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Ddavis
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Joined: Wed Sep 28, 2011 1:02 am

Re: 2016 rF Gaming Pro and Amateur Nationals

Post by Ddavis »

Do you guys ride the tracks before you release them? The only reason I mention it is because a lot of the braking bumps in the corners ride terribly, and in race conditions its only going to get worse. Just wondering, because this year has had the most issues with pileups and people crashing all over the place than years past.
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