2016 rF Pro MotoOption and Am FAMmx Supercross Series

Organize races and post results here
Ddavis
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by Ddavis »

craigmx37 wrote:i think couple people actually make it thru the woops even somewat consistly. and they wrecking over other things too.
Wait is this new? :shock: Amateurs crashing all over the place? I'd never guess that..
aeffertz
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by aeffertz »

Racers52 wrote:there is this game called atv off road fury, im sure you'll like it better than this game and the shitty tracks that your are forced to race.

here is some next gen gameplay.
Leave ATV Offroad Fury out of this! :lol:

Craig, keep practicing and stop posting. These tracks aren't built for you specifically. If you'd like, you can build your on track that's 100m wide and has two jumps. No one's forcing you to ride/race these and there are hundreds of other tracks released to go play on if you don't like the replica tracks made for a PRO EVENT. Don't bite the hand that feeds you.
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nickuzick
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by nickuzick »

aeffertz wrote:If you'd like, you can build your on track that's 100m wide and has two jumps.
He'd still crash a lot
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craigmx37
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by craigmx37 »

ya get amatuers wreck often but more than ever on this harder track. same with me. i raced half of last yeaers ams racing. and would not that often in races. but on this track the way the jumps are built and especially the wooops. i heard another 12 today in qualifying servers chat about people complaining about woops. id atleast make them easier. there are very few ams that are even making thru sometimes.
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aeffertz
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by aeffertz »

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#mileycyrusftw
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nickuzick
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by nickuzick »

NEW TRACK FOR THE AMATEURS SERIES
http://forum.mxsimulator.com/viewtopic.php?f=4&t=26368
Now shutup about how amateurs have a hard time on a track meant for professionals.
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Bhardy448
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by Bhardy448 »

How about instead of going in circles as Race Karlin would say, :lol: we just not voice our opinions and show up for round two and try this all over again.
jlv wrote:It's OK. I think he's Australian.
checkerz
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by checkerz »

Craig, I understand your point. Just you're having a hard time presenting it.

Keep the following in mind...

The Pro series is the main attraction in this game. It is where everyone wants to be and what everyone tunes into watch and what brings new players to the game. If you remember right, rF didn't even run an amateur series last year and it was because of the drama caused by the Amateur riders.

We have decided to run an amateur series this year, and we'll put 100% into it to make sure it is as good as it can be. At the same point, nothing short of building two entirely different tracks would realisticly solve the problem. Though we could talk about lowering the height (the biggest change between 15 and 16) which would be pretty easy to do. However, how is that really going to prepare guys to move up into the pro series - where they would then not only have to get used to stiffer competition but stiffer tracks as well.

Barrington and I are definitely not top pros in this game - neither of us would've qualified for the 450 pro class Thursday night, so it isn't like we're exactly building to the top pros.

Instead of spending all this time on the forums complaining about the track, you can either go practice more and figure out lines you can do consistently or go find a track you do enjoy.

While it might be tough to do all the main big lines on the track, you can't tell me it is too hard to double through the rhythms and slow down and roll or jump through the whoops. That's what the real pros who aren't good enough do too. Please don't blame the track for a lack of your talent.

Can you imagine in real life Ronnie Stewart or Alex Ray coming off the track cussing out the dirt wurx crew because they can't jump the triple quad every lap so Stewart is going way faster? Hahahaha

On the other hand, yes, we plan to make improvements to make it flow a bit easier for the guys who aren't as good, but we also aren't going to make it so it's easy enough that you can do everything in 30 minutes because then guys in the Pro classes are jumping 4 and 5 jumps and the track is a highway. And we surely aren't going to "force" the main line and make it easy.

There might be 9 or 10 guys in the server complaining, but guess what, the other ones not talking are riding the track and maybe enjoying it and don't want to stop to complain. Or if they don't like it as well, maybe they realize it is their skill level, not the track's fault.

If you watched the pro race, you'd see those guys even with a track this "hard" were still running nearly flawless main events.

Round 2 is a much easier track, and it has nothing to do with these comments or any this week, it's honestly just simply because it is an easier design. And prepare yourselves, because whoops like these will definitely come back throughout the year. Do I crash in them? Sometimes, not as much as I was before I found there is a technique to get through them by watching the better guys and practicing. I had a setup for them before release that made them super easy but wasn't awesome on the rest of the track too.

There is a positive and a negative way to present your comments, you chose a really shitty way to do it. If you would like to look back a couple pages, you'll see there are some people who don't like the track but also provided feedback on what they'd like to see in a RESPECTFUL way (yea, respect, more rare than that common sense you spoke about) and I'm looking at round 2 to see if I can address their concerns.

And for those other 9 or 10 people complaining in the server, maybe, but you're the only one of them complaining on here over and over again. And if one of them wants to come say "fuck barrington and fuck checkerz in here", I hope they do come on here along with providing me their UID so I can help solve their problem by pulling their signup.

Disrespect to the people who are putting hours of work in won't be tolerated. Respectful disagreement I have an open door policy for. You don't see my jumping down Brock's throat for not liking the track do you? No, because he's respectful about it.

I could go on forever, but chances are, nothing is sinking into your head anyways.
craigmx37
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by craigmx37 »

thanks checkerz for actually responding in a humane way. btw i don't want to different difficulty tracks made. i don't need that. all i ask is that maybe not make woops as hard for rest of rounds or only a few. bc i wreck pretty much evreytime when i go thru them on a 450. but the jumps and stuff i have gotten used to now, so that's not a big deal. its just been alittle bit frustrating going thru the woops this round for me unless i start jumping thru them.
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checkerz
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by checkerz »

I made some changes to make an easier track for the guys who want to play A1 without all the challenges but still ride the track similar to an amateur day for the arenacross series.

The amateur race will continue on the normal track, as it is our belief the amateurs want to eventually make it to the pros and should be practicing on what they will race when they do.

In game name: 2016 Supercross Rd 01: Anaheim Sissy (Craig) Version

References original A1 - does not replace it so you can have both without issues.

http://www.mediafire.com/download/h97lg ... _sissy.zip
craigmx37
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by craigmx37 »

i just told u to not make a different track. really jebroni!
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motocross_will
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by motocross_will »

The sissy version isnt sissy enough. I can't clear the Supercross triples from the inside. I DEMAND SISSIER TRACK!
craigmx37
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by craigmx37 »

altho I am a sissy I do admit! :)
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stocksy129
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by stocksy129 »

I don't normally get involved in this talk, the track wasn't difficult in some ways but was extremely difficult in others. If you're on the forums complaining about a track you're wasting your time, it is what it is. You adapt to the different circumstances, find the fastest and most consistent way around the track to your ability.

The level on this game is out standing now, building tracks how they used to just isn't going to cut it, I am all for the progression in which the tracks are being designed, although it might get frustrating for the first 30-60 laps once you have everything down it is fine. What they produced was not unplayable nor unfair to Am's, In my opinion it is almost a perfect separation. (only thing I hope for is separated qualifying servers for Am's and Pro, the amount of potatoes who take you out or sit in the middle of the fast line is real)

Well done on the track and look forward to the rest of the series, despite being slow as shit now it was a lot of fun how the rF event ran and surprisingly smooth, congrats to all involved.
checkerz
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Re: 2016 rF Pro MotoOption and Am FAMmx Supercross Series

Post by checkerz »

motocross_will wrote:The sissy version isnt sissy enough. I can't clear the Supercross triples from the inside. I DEMAND SISSIER TRACK!
That would take more than the 15 minutes I was willing to devote.
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