Post about creating and skinning models here
Duckstream
Posts: 1997 Joined: Tue Nov 03, 2009 1:06 pm
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by Duckstream » Sun Mar 21, 2010 8:33 am
includinng the track objects you were going to release?
Im not happy you did it, but since your shure they found use im glad....a bit...
hopefully you still ride with us!!
a lot
Rallemx
Posts: 1136 Joined: Fri Nov 21, 2008 2:00 pm
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by Rallemx » Sun Mar 21, 2010 2:16 pm
Please, could anyone upload the 5th one to mediafire or something? My computer fucks up when I go to megaupload, it just freezes
Please
Twitch
Posts: 868 Joined: Sat Sep 27, 2008 7:44 pm
Team: Privateer
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by Twitch » Sun Mar 21, 2010 2:51 pm
Rallemx wrote: Please, could anyone upload the 5th one to mediafire or something? My computer fucks up when I go to megaupload, it just freezes
Please
for me plase , cause the download limit exceded
MXS Online #239
Rallemx
Posts: 1136 Joined: Fri Nov 21, 2008 2:00 pm
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by Rallemx » Sun Mar 21, 2010 3:28 pm
I dont get it..So I cant just drag a .psd into personal folder and play the track? Sorry for being dumb
tyskorn
Posts: 6491 Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
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by tyskorn » Sun Mar 21, 2010 3:32 pm
No,you have to save it as terrain.png and put it in a folder but then the scale gets messed up and you can't ride it.I don't know an easy way to fix the scale,but I do know another way.If anyone knows if you can do something in terrain.hf.That would awesome if you could tell me!
Thanks.
ddmx
Posts: 5376 Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI
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by ddmx » Sun Mar 21, 2010 5:27 pm
The scales for ax's and sx's are almost always 0 50 at .5 or 1, and nats are 0 100 at 2.
Rallemx
Posts: 1136 Joined: Fri Nov 21, 2008 2:00 pm
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by Rallemx » Sun Mar 21, 2010 5:38 pm
tyskorn wrote: No,you have to save it as terrain.png and put it in a folder but then the scale gets messed up and you can't ride it.I don't know an easy way to fix the scale,but I do know another way.If anyone knows if you can do something in terrain.hf.That would awesome if you could tell me!
Thanks.
=/ Nothing happens when I rename it to terrain.png still just a psd, do I need photoshop or something? I just wanna play these tracks
Jones221
Posts: 5262 Joined: Wed Mar 04, 2009 4:11 am
Team: Trump
Location: California
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by Jones221 » Sun Mar 21, 2010 6:07 pm
Theres more then making it a png. He did this so people could finish it
only one to win something real from the game!
ddmx
Posts: 5376 Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI
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by ddmx » Sun Mar 21, 2010 6:35 pm
You have to open a psd with photoshop, then save it as a png.
Twitch
Posts: 868 Joined: Sat Sep 27, 2008 7:44 pm
Team: Privateer
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by Twitch » Sun Mar 21, 2010 6:58 pm
and what about the 5th part?
MXS Online #239
ddmx
Posts: 5376 Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI
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by ddmx » Sun Mar 21, 2010 7:09 pm
You download the 5th part.
Garasaki
Posts: 1959 Joined: Mon Feb 04, 2008 4:33 pm
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by Garasaki » Sun Mar 21, 2010 7:52 pm
lol you guys seriously
learn wth you are doing.
DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
MXF_ATOC-x111
Posts: 141 Joined: Sat Feb 16, 2008 10:39 am
Team: Privateer
Location: France
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by MXF_ATOC-x111 » Sun Mar 21, 2010 8:03 pm
Awesome
I hope you have many children DDMX, I'm sure this will bring something good to our future
Duckstream
Posts: 1997 Joined: Tue Nov 03, 2009 1:06 pm
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by Duckstream » Sun Mar 21, 2010 8:08 pm
i hope you wont quit helping us on these things still
Twitch
Posts: 868 Joined: Sat Sep 27, 2008 7:44 pm
Team: Privateer
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by Twitch » Sun Mar 21, 2010 8:17 pm
when i clock download show a message like this:
download limit exceded
MXS Online #239