***MODELS and SKINS HELP/QUESTION THREAD***

Post about creating and skinning models here
FALETTI480
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by FALETTI480 »

anybody have the blend/ obj for the troy lee se3 helmet?
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ExtremeManiac
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by ExtremeManiac »

FALETTI480 wrote:anybody have the blend/ obj for the troy lee se3 helmet?
I know there's one of the se2 but I haven't seen a se3. But I could wrong.
FALETTI480
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by FALETTI480 »

nah you're right... i messaged the dude but he hasn't been on in awhile. ohz wellz :evil:
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ExtremeManiac
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by ExtremeManiac »

Just might to take the se2 and convert it to a se3
FALETTI480
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by FALETTI480 »

ExtremeManiac wrote:Just might to take the se2 and convert it to a se3
not that handy man lol... i just to do renders with it.
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ExtremeManiac
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by ExtremeManiac »

I can model but I can't render
Banksy
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Banksy »

Does anyone have the 2012 yzf models? Can't find them anywhere...
Ddavis
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Ddavis »

My norm's aren't working on other dynos but work on the Suzuki.

I have the Suzuki spec/norm/bikes, the Suzuki JMs (and the renamed ones for the other dynos), and they're still not working.
Ddavis
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Ddavis »

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p2sta
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by p2sta »

you need norm/spec for each set of the jms
Ddavis
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Ddavis »

Thank you P2sta
Crunchy83
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Team: DX3 Fasthouse KTM

Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Crunchy83 »

Hi everyone, i want to delete this gate:
Image

And add this gate: http://forum.mxsimulator.com/viewtopic. ... =startgate
I have delete all my files with "startgate" in the file name.

Help me please, this gate is hugly...
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p2sta
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by p2sta »

they were part of some track folder as well (not sure which one it was), so you have to search for it.
or try to name the saf with the startgates you want #stargates.saf...not sure if the safs are priority for the game...if it will not work
place the startgate .saf you want to use into a folder and name the folder #startgates....that way it should load first and ignore the others
Crunchy83
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by Crunchy83 »

OMG thank you! I dont know this advice! Thanks!
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TYLCROSS23
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***

Post by TYLCROSS23 »

Can some of you guys post a link of the p2sta template, just a blank one with shadings etc. Would be great.

Thanks!
they see me rollin', they hatin'

RIP Paul Walker

RdK
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