***MODELS and SKINS HELP/QUESTION THREAD***
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
anybody have the blend/ obj for the troy lee se3 helmet?

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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
I know there's one of the se2 but I haven't seen a se3. But I could wrong.FALETTI480 wrote:anybody have the blend/ obj for the troy lee se3 helmet?
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
nah you're right... i messaged the dude but he hasn't been on in awhile. ohz wellz 


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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Just might to take the se2 and convert it to a se3
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
not that handy man lol... i just to do renders with it.ExtremeManiac wrote:Just might to take the se2 and convert it to a se3

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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
I can model but I can't render
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Does anyone have the 2012 yzf models? Can't find them anywhere...
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
My norm's aren't working on other dynos but work on the Suzuki.
I have the Suzuki spec/norm/bikes, the Suzuki JMs (and the renamed ones for the other dynos), and they're still not working.
I have the Suzuki spec/norm/bikes, the Suzuki JMs (and the renamed ones for the other dynos), and they're still not working.
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
you need norm/spec for each set of the jms
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Thank you P2sta
Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Hi everyone, i want to delete this gate:

And add this gate: http://forum.mxsimulator.com/viewtopic. ... =startgate
I have delete all my files with "startgate" in the file name.
Help me please, this gate is hugly...

And add this gate: http://forum.mxsimulator.com/viewtopic. ... =startgate
I have delete all my files with "startgate" in the file name.
Help me please, this gate is hugly...

Re: ***MODELS and SKINS HELP/QUESTION THREAD***
they were part of some track folder as well (not sure which one it was), so you have to search for it.
or try to name the saf with the startgates you want #stargates.saf...not sure if the safs are priority for the game...if it will not work
place the startgate .saf you want to use into a folder and name the folder #startgates....that way it should load first and ignore the others
or try to name the saf with the startgates you want #stargates.saf...not sure if the safs are priority for the game...if it will not work
place the startgate .saf you want to use into a folder and name the folder #startgates....that way it should load first and ignore the others
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Re: ***MODELS and SKINS HELP/QUESTION THREAD***
Can some of you guys post a link of the p2sta template, just a blank one with shadings etc. Would be great.
Thanks!
Thanks!
they see me rollin', they hatin'
RIP Paul Walker
RdK
RIP Paul Walker
RdK