Great work on the model but i have one thing to add From what i've seen on the se2 the visor is pointing more upward then just straight ahead.
Here's what i mean
DJ99X wrote:Here is an updated version. I've ditched the edgesplitting at the back, and baked a normal instead, so it is now rounded. I've also redone the edgesplitting on the mouth peice.
Can you make the poly where the adjuster on the goggle strap would be a bit taller than the rest of the goggle strap? If you look on a real goggle strap, those adjusters are a little taller than the rest of the strap. its not really a necesity, but it will look a lot better in my opinion. I'll post a picture later of what I mean.
Can you make the poly where the adjuster on the goggle strap would be a bit taller than the rest of the goggle strap? If you look on a real goggle strap, those adjusters are a little taller than the rest of the strap. its not really a necesity, but it will look a lot better in my opinion. I'll post a picture later of what I mean.
i have no problems on doing any change, altrought Dj made the fixes to import the helmet into the game as i dont know how to properly use blender, post a pic and as soon as i have some time i'll give it a crack
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...