Upcoming Skins and Shader Maps #2
Re: Upcoming Skins and Shader Maps #2
+1AirFlexoxo wrote:swingarm "copy/paste" inverted
You fail.
-
- Posts: 2603
- Joined: Sat Feb 12, 2011 4:12 pm
- Team: FlowTech
- Location: New England USA
- Contact:
Re: Upcoming Skins and Shader Maps #2
Kamloops wrote:+1AirFlexoxo wrote:swingarm "copy/paste" inverted
You fail.

Re: Upcoming Skins and Shader Maps #2
? cant follow this. I think he is right. The logo "TMF" is as far as i can see upside down.
Tennis, Basketball and Baseball all requires one ball
Motocross requires two!
Motocross requires two!
-
- Posts: 1232
- Joined: Wed Jun 08, 2011 11:22 pm
- Location: The Great White North
Re: Upcoming Skins and Shader Maps #2
I would personally ditch the gradients on the rear fender and the background. I do like the shrouds, though.
This is a block of text that can be added to posts you make. There is a 255 character limit.
-
- Posts: 2729
- Joined: Mon Jun 29, 2009 5:55 am
- Team: Whipstyle
- Location: Phoenix Arizona
- Contact:
Re: Upcoming Skins and Shader Maps #2
Those black lines on the jersey definitely need some work
My Stats
Discord: MxBrina#9694
Discord: MxBrina#9694
jlv wrote:Team Motosport Honda's Brina made MX Simulator history as she became the first woman to take a win in a major series.
Re: Upcoming Skins and Shader Maps #2
I believe OHagan is doing themdylan22 wrote:Whos going to do the RCH Zook graphics

-
- Posts: 3777
- Joined: Mon Jan 23, 2012 3:17 am
- Team: Prime Design GFX
- Location: Australia
- Contact:
Re: Upcoming Skins and Shader Maps #2
got the base design done just doing logos.attacker5 wrote:I believe OHagan is doing themdylan22 wrote:Whos going to do the RCH Zook graphics

Re: Upcoming Skins and Shader Maps #2
Oaaaaaaaaaaaath. Spend ya time with them man. Make em look sick!

-
- Posts: 69
- Joined: Wed Feb 22, 2012 1:10 pm
- Team: Privateer
Re: Upcoming Skins and Shader Maps #2
Nothing to do... so I make this... A ktm... and one shoei helmet, the shoei gonna be released...







