Possible bug: Constant crashing when deleting decals
Possible bug: Constant crashing when deleting decals
Building a new track, and my game is crashing about 1/10 times I delete a decal. Only started on most recent snapshot, never happened before.
Re: Possible bug: Constant crashing when deleting decals
Are there treadmarks on the track when it happens?
Josh Vanderhoof
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Re: Possible bug: Constant crashing when deleting decals
No. It happens with or without treadmarks.
Re: Possible bug: Constant crashing when deleting decals
OK. There were definitely a lot of changes to the decal insert/delete code so I'll have a look.
Josh Vanderhoof
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Re: Possible bug: Constant crashing when deleting decals
I've been trying to reproduce this and not having any luck. Is there anything special I have to do?
Josh Vanderhoof
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jlv@mxsimulator.com
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Re: Possible bug: Constant crashing when deleting decals
I've started having this problem on a track I just started working on. It started happening after I deleted the treadmark lines from the tileinfo file, after adding the lines back to the one they were originally deleted from it continued crashing (after deleting about 10-20 decals). I grabbed another tileinfo file (no treadmarks) and put it in the track and it stopped crashing. (Also running Snapshot 2024-03-30)
Re: Possible bug: Constant crashing when deleting decals
Do you still have one of the tileinfo files that it crashed with?sethypeety wrote: ↑Mon Apr 08, 2024 4:47 pm I've started having this problem on a track I just started working on. It started happening after I deleted the treadmark lines from the tileinfo file, after adding the lines back to the one they were originally deleted from it continued crashing (after deleting about 10-20 decals). I grabbed another tileinfo file (no treadmarks) and put it in the track and it stopped crashing. (Also running Snapshot 2024-03-30)
Josh Vanderhoof
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jlv@mxsimulator.com
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Re: Possible bug: Constant crashing when deleting decals
Unfortunately, it has happened once again. This time I was using a TileInfo that was brand new and had no treadmark lines added to it/deleted from it.
https://drive.google.com/file/d/1C5a2rU ... sp=sharing
TileInfo file^^^
The ONLY thing I can think of out of the ordinary was I had multiple Decals selected while deleting the others. So I had a bunch of the same Decal selected (5-10), deleted a group of the same Decal and the game crashed.
Re: Possible bug: Constant crashing when deleting decals
That is interesting! I'm about to log off for the night right now but I'll definitely try testing deleting with multiple decals selected.sethypeety wrote: ↑Mon May 13, 2024 9:57 pmUnfortunately, it has happened once again. This time I was using a TileInfo that was brand new and had no treadmark lines added to it/deleted from it.
https://drive.google.com/file/d/1C5a2rU ... sp=sharing
TileInfo file^^^
The ONLY thing I can think of out of the ordinary was I had multiple Decals selected while deleting the others. So I had a bunch of the same Decal selected (5-10), deleted a group of the same Decal and the game crashed.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
Re: Possible bug: Constant crashing when deleting decals
Yeah this is happening to me right now. It seems to happen if I press x multiple times on a small group of decals close to each other. Kinda sucks because im not used to constantly saving, so I lose a decent amount of work when it crashes. Makes me wonder about a auto save feature lol.
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Re: Possible bug: Constant crashing when deleting decals
Just a guess but what's your ground texture update rate? Maybe a lot of fast decal updates is causing the issue?AtlasZoor wrote: ↑Tue Dec 31, 2024 8:54 pm Yeah this is happening to me right now. It seems to happen if I press x multiple times on a small group of decals close to each other. Kinda sucks because im not used to constantly saving, so I lose a decent amount of work when it crashes. Makes me wonder about a auto save feature lol.