I think ppl likes it as much as realistic, this track might be fun for qualifying but racing its bad because all the ruts are easy so insides will be way faster than any other line.M@xTizZz wrote:i think you all have a different opinion on track's scaling and you all think you have the best opinion, but really this part is overscaled, we downscaled the wall so now only the finish jump is overscaled and the guy who says it's the good scale should just stop their virtual bike near the face of the jump, try to calculate how many rider they can put one over the other, if it's more than 3/4 riders, IT IS overscaled ... 1 rider = 2 meters heigh (in game)
now imo the wall need one meter or 2 more to be really accurate and the jump need to be downscaled by 70% / 80% of his actual scale, like almost all jumps on this track (again this is my personnal opinion)
on a final point, we finally have the proof than this community don't want realistic tracks, cause this is the less realistic track of the season (linear ruts, almost no bumps at all) and it looks like you all like it
this game is called MX Simulator or did i missed something somewhere ??
In 2013 mxgp Matterley was the only non realistic track, i hope this is the only one aswell
