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Flo#114
Posts: 759 Joined: Mon Aug 22, 2011 7:01 pm
Team: FCrew/Twöla
Location: France, Strasbourg
Post
by Flo#114 » Tue Dec 04, 2012 5:55 pm
yzmxer608 wrote: Tried something different for SSOTW, could not get a good shot of the decals with the rider in it (low FOV = no bueno for decals). Not really happy with how the one I'm going to use turned out (helmet cam shot).
My gosh
mxmasta57
Crushed Dissenter
Posts: 651 Joined: Tue Feb 22, 2011 6:22 pm
Team: TattlerMX Honda
Location: The netherlands
Post
by mxmasta57 » Tue Dec 04, 2012 6:49 pm
LucMx23
Posts: 1145 Joined: Fri Sep 09, 2011 3:09 pm
Team: Digital Dirtworx
Location: Germany
Contact:
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by LucMx23 » Tue Dec 04, 2012 8:10 pm
i like the third a lot
(angle etc
)
rideblue56
Posts: 3261 Joined: Thu May 21, 2009 6:03 pm
Team: FSK
Location: Virginia, USA
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by rideblue56 » Tue Dec 04, 2012 8:35 pm
3rd one would've been much better if you didn't do the wheel blur (or at least did a little on the front wheel too).
And never select the chain (the part that isn't on the sprocket) in your wheel blur. So many good edits are ruined by that.
That said, i like the 3rd one, I like the angle, FOV, and color.
p2sta
Posts: 3281 Joined: Fri Jul 30, 2010 7:08 am
Location: Czech Republic
Contact:
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by p2sta » Tue Dec 04, 2012 9:39 pm
wanted to write exactly what rideblue said
also nice screen manitou, gear looks like it doesn't have normal map tho
Scotty226
Posts: 2225 Joined: Wed Feb 29, 2012 7:28 am
Team: Crisp Graphics
Location: Sydney
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by Scotty226 » Tue Dec 04, 2012 11:51 pm
wow airflexoxo the bike looks just like it does irl. nice screens too
0 | 1 | 0 | 4
2014 Loretta Lynns 250 Pro Sport 2nd
DJ99X
Posts: 15524 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
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by DJ99X » Wed Dec 05, 2012 2:51 am
mxrewind665
Posts: 2603 Joined: Sat Feb 12, 2011 4:12 pm
Team: FlowTech
Location: New England USA
Contact:
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by mxrewind665 » Wed Dec 05, 2012 2:53 am
Release soon?
DJ99X
Posts: 15524 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
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by DJ99X » Wed Dec 05, 2012 2:56 am
Still gotta do a few trees, fencing, markers, timing gates (which is gonna be f^&ked), tiles, a few other odds and ends.
mxrewind665
Posts: 2603 Joined: Sat Feb 12, 2011 4:12 pm
Team: FlowTech
Location: New England USA
Contact:
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by mxrewind665 » Wed Dec 05, 2012 2:58 am
Ah well it looks outstanding. Keep up the good work man. Need some relaxing Enduros now and then.
madcat1
Crushed Dissenter
Posts: 98 Joined: Sat Nov 10, 2012 7:03 am
Team: SFF AIR
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by madcat1 » Wed Dec 05, 2012 3:01 am
137
Posts: 2651 Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF
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by 137 » Wed Dec 05, 2012 3:44 am
Probably one of the worst time frame shots you will ever see, It was my first time making one. And plus my graphics weren't up all the way.
If you enjoy what I make, donate to the cause It's very much appreciated!!
137
Posts: 2651 Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF
Post
by 137 » Wed Dec 05, 2012 3:44 am
Probably one of the worst time frame shots you will ever see, It was my first time making one. And plus my graphics weren't up all the way.
If you enjoy what I make, donate to the cause It's very much appreciated!!
Manitou
Crushed Dissenter
Posts: 414 Joined: Sun Jan 22, 2012 2:50 pm
Location: Lithuania
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by Manitou » Wed Dec 05, 2012 11:18 am
p2sta wrote: wanted to write exactly what rideblue said
also nice screen manitou, gear looks like it doesn't have normal map tho
Thanks man! Yes it is, we have it in this month.
DJ99X wrote: Download the demo, and install it. To turn it into a full version, you need to delete a folder called system32. Ignore all the warnings, just keep hitting yes and ok.