My goshyzmxer608 wrote:Tried something different for SSOTW, could not get a good shot of the decals with the rider in it (low FOV = no bueno for decals). Not really happy with how the one I'm going to use turned out (helmet cam shot).
post your screen shots of MXSim
-
Flo#114
- Posts: 759
- Joined: Mon Aug 22, 2011 7:01 pm
- Team: FCrew/Twöla
- Location: France, Strasbourg
Re: post your screen shots of MXSim

-
mxmasta57
- Crushed Dissenter
- Posts: 651
- Joined: Tue Feb 22, 2011 6:22 pm
- Team: TattlerMX Honda
- Location: The netherlands
Re: post your screen shots of MXSim
feel free to critize 
Oh and I'm in love with this helmet



Oh and I'm in love with this helmet



http://www.youtube.com/vmagenl[/center]
-
LucMx23
- Posts: 1145
- Joined: Fri Sep 09, 2011 3:09 pm
- Team: Digital Dirtworx
- Location: Germany
- Contact:
Re: post your screen shots of MXSim
i like the third a lot
(angle etc
)
-
rideblue56
- Posts: 3261
- Joined: Thu May 21, 2009 6:03 pm
- Team: FSK
- Location: Virginia, USA
Re: post your screen shots of MXSim
3rd one would've been much better if you didn't do the wheel blur (or at least did a little on the front wheel too).
And never select the chain (the part that isn't on the sprocket) in your wheel blur. So many good edits are ruined by that.
That said, i like the 3rd one, I like the angle, FOV, and color.
And never select the chain (the part that isn't on the sprocket) in your wheel blur. So many good edits are ruined by that.
That said, i like the 3rd one, I like the angle, FOV, and color.
-
p2sta
- Posts: 3281
- Joined: Fri Jul 30, 2010 7:08 am
- Location: Czech Republic
- Contact:
Re: post your screen shots of MXSim
wanted to write exactly what rideblue said 
also nice screen manitou, gear looks like it doesn't have normal map tho
also nice screen manitou, gear looks like it doesn't have normal map tho
-
AirFlexoxo
- Posts: 147
- Joined: Sun Nov 01, 2009 11:03 pm
- Location: France
-
Scotty226
- Posts: 2225
- Joined: Wed Feb 29, 2012 7:28 am
- Team: Crisp Graphics
- Location: Sydney
Re: post your screen shots of MXSim
wow airflexoxo the bike looks just like it does irl. nice screens too 
-
DJ99X
- Posts: 15524
- Joined: Tue Jan 15, 2008 11:36 am
- Location: Land Down Under
-
mxrewind665
- Posts: 2607
- Joined: Sat Feb 12, 2011 4:12 pm
- Team: FlowTech
- Location: New England USA
- Contact:
-
DJ99X
- Posts: 15524
- Joined: Tue Jan 15, 2008 11:36 am
- Location: Land Down Under
Re: post your screen shots of MXSim
Still gotta do a few trees, fencing, markers, timing gates (which is gonna be f^&ked), tiles, a few other odds and ends.
-
mxrewind665
- Posts: 2607
- Joined: Sat Feb 12, 2011 4:12 pm
- Team: FlowTech
- Location: New England USA
- Contact:
Re: post your screen shots of MXSim
Ah well it looks outstanding. Keep up the good work man. Need some relaxing Enduros now and then.

-
madcat1
- Crushed Dissenter
- Posts: 98
- Joined: Sat Nov 10, 2012 7:03 am
- Team: SFF AIR
-
137
- Posts: 2659
- Joined: Wed Jun 24, 2009 1:31 am
- Team: LCQ Studios / rF
Re: post your screen shots of MXSim
Probably one of the worst time frame shots you will ever see, It was my first time making one. And plus my graphics weren't up all the way.


-
137
- Posts: 2659
- Joined: Wed Jun 24, 2009 1:31 am
- Team: LCQ Studios / rF
Re: post your screen shots of MXSim
Probably one of the worst time frame shots you will ever see, It was my first time making one. And plus my graphics weren't up all the way.


-
Manitou
- Crushed Dissenter
- Posts: 414
- Joined: Sun Jan 22, 2012 2:50 pm
- Location: Lithuania
Re: post your screen shots of MXSim
Thanks man! Yes it is, we have it in this month.p2sta wrote:wanted to write exactly what rideblue said
also nice screen manitou, gear looks like it doesn't have normal map tho















